认真看帖,游戏愉快,一目十行,保证头疼.
请勿使用360浏览器的兼容模式访问社区,会无法显示帖子全部内容.
下载内容请使用IDM/迅雷/百度云盘等多线程软件下载,非要用浏览器单线程下载没速度怪不得别人.
SPTarkov项目组:
Oddba交流分享社区:
社友个人站:
注意事项:(以下内容是给新人看的,非安装教程)
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逃离塔科夫单人离线版是由SPTarkov项目组开发并免费分享,请遵守相关协议条款。
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请确保你的电脑物理内存达到或是超过16GB,虚拟内存设置为物理内存的1-1.2倍,以免出现“客户端”崩溃的问题。
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不要有中文路径,在登陆器的设置页面点 设置文件和缓存文件清除(打去验证补丁的,拜托全覆盖,别只替换一个EXE),避免卡松树页面。
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不要开着加速器的全局模式玩离线版;离线版是纯本地化运行的模拟器, 不需要你加速减少延迟
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不要使用老版MOD,切记,切记,切记一定要匹配版本的MOD。
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不要使用老版存档,架构已变,如果你有编译知识,可以尝试移植存档。
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MOD存放位置:USER/MODS文件夹内;注意,请不要将不相干的文件仍在MODS文件夹内,比如MOD压缩包等。
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玩 单人离线版,多备份存档(存档位置X:\SPT-AKI XXX\user\profiles),遇到坏档的问题自行还原备份。
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不要用鼠标去点服务器窗口内,会给你卡着的,如果遇到此类问题,按下回车或重开服务器
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请勿使用修改过的客户端玩 逃离塔科夫 线上版,也不要同时开着线上和离线,否则导致的一切后果自负。
科普,教程,工具
必须安装: |
.NET Framework 4.7.2 新人必装 .NET 5.0 Desktop Runtime (v5.0.0) 新人必装(部分MOD工具需要用到) .NET 6.0 Desktop Runtime (v6.0.4) 新人必装(SPT-AKI 2.2.2或以上版本必装) |
感谢社友:坐标交叉的星云 编写: | 【科普】【SPT-AKI】正式版(B系列,A系列通用) 安装教程 新人必看 |
感谢社友们提供的各种方案: |
离线版疑难解答区“置顶帖”点击查看 新人必看 |
感谢社友:wowoka 分享: | 利用process lasso 优化内存,避免内存爆炸 游戏会闪退的建议挂载此软件 |
感谢社友:_物是人非 分享: |
SPT-AKI管理器 一键更改端口/过验证/等(3.0.0开始请重命名服务器/登陆器EXE文件将“AKI.”删除) |
注意:从 SPT-AKI 1.4.0 血色边缘版开始,SPT项目组就不再对WIN7/8/8.1的老系统做系统兼容启动会直接闪退。
每次更换新版,建议去登陆器的“设置”里清理临时文件/还原游戏设置可以避免很多问题。
推荐使用“Bandizip”解压,Windows自带的解压可能无法正常解压。
不要同时开着线上和离线一起玩,也不要将离线版的任何文件拷贝到线上的客户端内使用,会229的。
服务端:
(第一次接触离线版的小伙伴,请往上看一点跟着教程解压安装)
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蓝奏云盘:SPT-AKI 3.2.2 -19428 正式版 0901-2 因蓝奏维护部分地区下载受限
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迅雷云盘:SPT-AKI 3.2.2 -19428 正式版 0901-2 提取码:v7fg
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第三方病毒检测:检测结果
大小: 66582237 字节
MD5: 79B17FD7F7F36A9C7B38F3406D5E64AE
SHA1: 0E2FB885F90AECE60DF4A059D27660FCDE1366EB
CRC32: 0B254BED
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此版本是各种BUG的修复更新,请自行查看更新日志。
友情提示:
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不管是新玩家还是老玩家一定要养成看更新日志的习惯,有些问题需要你自己规避的。
客户端 :
(SPT-AKI 3.2.2 正式版 使用 0.12.12.31.19428 客户端)
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官方下载链接:0.12.12.31.19428 客户端
(浏览器没有集成下载插件的,请右键复制下载链接到 迅雷或IDM等多线程软件种下载)
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迅雷云盘分流:0.12.12.31.19428 客户端 提取码:8qp6 由社友 a8758 提供分流
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百度云盘分流:0.12.12.31.19428 客户端 提取码:m4zx 由社友 angel1211 提供分流
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百度云盘分流:0.12.12.31.19428 客户端 提取码:ncb8 由社友 飲歲Yelsai 提供分流
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大小: 18543872855 字节
MD5: 81C0D4DA1BBF2B34AAB9F2FABD2B7CE2
SHA1: 180406CCE7A64C585576E03F001EAD4D424EE5BA
CRC32: 799E8E5B
3.2.2 更新日志:(部分新内容未标准翻译)
存档兼容性
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3.X.X的存档 – 兼容
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2.3.X或更早的存档 – 不兼容
Mod兼容性
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此版本大量的新定义,低于3.2.2版的MOD无法兼容
已知问题
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Old airdrop code no longer works and had to be removed from SPT. We are actively writing new airdrop code but it will take a significant amount of time. They will eventually return in a future release
老版本的空投代码已经失效,因此我们将其从SPT中移除了。我们正在努力开发新版本的空投代码,但是开发需要不少时间。空投功能将会在日后的某个版本回归
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Flare guns do not summon air drops, this may be added in a future release
信号枪目前不会召唤空投,该功能可能会在日后的某个版本回归
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Scav daily quests have not been implemented, they will be added in a future release
Scav日常任务暂未实装,会在日后某个版本实装
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Sometimes you'll start a map with no extracts, the only way to escape is to press alt+f4
有时战局没有撤离点,唯一的办法是Alt-F4脱离苦海
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Some quests need PMCs to spawn in map locations with no bot spawns making them impossible to complete (e.g. kill x PMCs in scav fortress/base)
有些任务需要PMC在没有AI刷新的地方出现(比如:在Scav堡垒/基地击杀x个PMC),导致这些任务无法被完成
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Selecting the overview tab as a scav can break your client – workaround: alt+f4 to escape
作为Scav游玩时按下Tab进入总览页面会导致客户端异常——Alt-F4脱离苦海
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Looting while extracting can break the client – workaround: alt+f4 to escape
撤离时搜刮物资会导致客户端异常——Alt-F4脱离苦海
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Flashbangs don’t give the ear ringing (tinnitus) effect
闪光弹不会正确赋予耳鸣效果
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Christmas items can still be found as loot
圣诞节彩蛋物品会作为物资出现
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Your flea offers are marked as expired when the server is offline and items are returned in the mail
玩家的跳蚤市场报价单在服务器离线时会被标为超时,挂出的物品会被返还到仓库
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Flea categories don't always show the correct number of offers when filtering by item
跳蚤市场的物品分类中显示的各类商品数量在按照商品筛选时,可能会显示错误的数量
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Time drift – the server and raid times slowly drift apart over time
时间偏移——战局的实际时间和服务器显示的时间会随着时间推移逐渐不同步
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Extracts are not the same as live, scavs can spawn in PMC spots
战局的撤离点和在线版的实际撤离点之间并不完全相同,Scav有时能使用仅供PMC使用的撤离点
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Completing a quest that pushes a trader to the next loyalty level does not always correctly unlock the new levels items' – workaround: buy an item from trader
完成一个能让商人升级的任务不会马上解锁商人的新商品——从该商人处购买任意商品即可绕过这一问题
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Bleeds will vanish from your character on exiting a raid
离开战局之后,玩家角色所受的流血效果会消失
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The server will not load when placed in a folder path containing unicode characters
服务器如果安装在含有Unicode字符的文件夹中就不会正确加载
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Using horde mode on maps like Customs will cause large numbers of sniper scavs to spawn in the same area
在像海关这样的地图上使用部落模式会导致大量的狙击手在同一区域内产生
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Looting a PMC dogtag doesn't always show their name on the post-raid kill screen
抢夺PMC的狗牌时,不一定会在突袭后的杀戮屏幕上显示他们的名字
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High level items unlocked through quests are missing from traders, will be added as we unlock them on live and dump the data
通过任务解锁的高等级物品在交易商中缺失,当我们在现场解锁它们并转储数据时,将被加入
非SPT导致的问题
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BSG have blacklisted a lot of high-level items from the flea. You can disable this blacklist by using a mod / editing the ragfair config.
BSG把很多高端装备(诸如蜂窝甲)在跳蚤市场上设为了禁售,您可以用模组绕过这一禁售黑名单
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Rogues are insanely difficult, this is by BSGs design
灯塔美军非常强,这是BSG有意设计的
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Scavs are much harder to fight, this is by BSGs design
Scav难度增强了,这也是BSG有意设计的
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Game stuttering/lag will occur when bots spawn in
当AI生成时,会出现卡顿现象
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Being killed when looting causes the game client to soft-lock
搜刮物资时被击杀会导致客户端死机
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Opening a 120 bullet ammo pack in-raid creates a single stack of 120
在战局内打开120发装的子弹包会生成一格有120发的子弹(而不是2格各60发)
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The game can get stuck on the menu loading screen for 5 minutes. The workaround is to press f12 to open/close the mod menu multiple times
游戏在加载页面能卡5分钟,反复按F12开关菜单可以绕过这个问题
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Tagging items in raid with special characters e.g. , or ” can corrupt the profile on exiting the raid
在突袭中用特殊字符标记物品,例如,””或””,在退出突袭时可能会损坏配置文件
改变
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Updated flea prices to match live
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Reworked fence to refresh a percentage of his offers every few minutes to simulate live behaviour
重新设计了跳蚤市场,每隔几分钟刷新一定比例的报价,以模拟真实行为
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Emulated loyalty/quest locked trader offers showing on flea market in a locked state
模拟忠诚度/任务锁定的交易商在锁定状态下显示在跳蚤市场上的报价
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Made PMC difficulty change based on what bot difficulty is chosen on raid setup screen
使PMC的难度根据突袭设置屏幕上选择的机器人难度而改变
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Made repeatable quests use centralised blacklist when choosing rewards
让可重复的任务在选择奖励时使用集中的黑名单
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Added code to randomise some parts of PMCs weapons, this should improve variety
添加了代码,使PMC武器的某些部分随机化,这应该会改善武器的多样性
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Added code to reduce the number of PMC weapons with multiple scopes/sights
添加了代码,以减少带有多个瞄准镜/瞄准器的PMC武器的数量
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Added code to reduce the number of PMC weapons with multiple lasers/lights
添加了代码以减少带有多个激光器/灯的PMC武器的数量
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Improved emulation of trader offers on flea: 改进了对跳蚤市场上交易商报价的模拟
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Purchasing a limited item from a trader will reduce the purchase limit for that trader refresh on the flea
从商人那里购买有限的物品将减少该商人在跳蚤市场上刷新的购买限额
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Items that have a stack count of 0 are greyed out on the flea
堆积数为0的物品在跳蚤市场上是灰色的
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Updated quest pre-requisites: 更新了任务的前提条件
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Tarkov Shooter P1 塔尔科夫射手P1
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Loyalty Buyout 忠诚度买断
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Removed Level requirement from Colleagues Part 3 删除了同事第三部分的等级要求
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Manually added MK-18 as trader unlock reward for completing Jaegers Hunter quest
手动添加了MK-18作为完成机甲猎人任务的交易员解锁奖励
修复问题
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Fixed bug where bot weapons had different ammo in the cartridge compared to magazines
修正了机器人武器的弹夹中的弹药与弹夹中的弹药不同的错误
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Fixed bug that would cause warnings when trying to generate a magazine for the mp18
修正了当试图为mp18生成弹夹时引起警告的错误
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Fixed bug where PMC HP would not be reduced when leaving a raid early (will now set hp to 1%)
修正了当提前离开突袭时,PMC的HP不会减少的错误(现在将HP设置为1%)
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Fixed bug where PMC HP would not be reduced when timer reaches 0 without extracting (will now set hp to 30%)
修正了当计时器达到0而不提取时,PMC的HP不会减少的错误(现在将HP设置为30%)
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Fixed bug where side-specific quests would show for the wrong side (Textile part 1 / Our Own Land / Counteraction)
修正了特定侧面的任务会显示在错误的侧面(纺织业第一部分/我们自己的土地/反作用)的错误
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Blacklist m67 shrapnel item from scavcase rewards
将m67弹片物品从清扫箱奖励中列入黑名单
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Fixed issue when tagging inventory item using certain characters that would cause tag to disappear
修正了使用某些字符标记库存物品时,会导致标记消失的问题
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Fixed server error when trying to craft an item in the hideout with items given on profile creation
修正了在藏身处用创建资料时提供的物品制作物品时的服务器错误
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Fixed issue where assembling a weapon shows trader items that have reached their purchase limit
修正了组装武器时显示已达到购买上限的商人物品的问题
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Fixed bug where assembling a weapon would force the results to always show offers from traders/players + force only functional to be true
修正了组装武器会迫使结果总是显示来自商人/玩家的报价+迫使只有功能是真实的错误
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Fixed bug where running labs would result in the keycard being removed from your stash instead of your inventory
修正了运行实验室会导致钥匙卡从你的储藏室而不是库存中移除的错误
Modding: 模组的改变
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QuestHelper.ts
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rename questStatus() to getQuestStatus()
将questStatus()重命名为getQuestStatus()
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rename evaluateLevel() to doesPlayerLevelFulfilCondition()
重命名 evaluateLevel() 为 doesPlayerLevelFulfilCondition()
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InRaidHelper.ts
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Rename removePlayer() to setPlayerInraidLocationStatusToNone()
重命名removePlayer()为setPlayerInraidLocationStatusToNone()
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InraidController.ts
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Made saveProgress() use two sub-functions, savePmcProgress() and savePlayerScavProgress()
让saveProgress()使用两个子函数,savePmcProgress()和savePlayerScavProgress()
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ItemHelper.ts
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new function getItemStackSize()
新函数getItemStackSize()
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LocationGenerator.ts
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new function addForcedLoot()
新函数 addForcedLoot()
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Added randomisedWeaponModSlots to bot.json to allow configuration of what weapon mods can be randomly generated instead of relying on the bot.json file
在bot.json中添加了随机武器模组槽,允许配置哪些武器模组可以随机生成,而不是依赖bot.json文件
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By default, the following mods are randomly generated:
默认情况下,以下mods是随机生成的:
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“mod_scope”, “mod_handguard”, “mod_tactical”, “mod_muzzle”, “mod_magazine”, “mod_charge”, “mod_pistol_grip”, “mod_foregrip”, “mod_stock_000”, “mod_pistol_grip_akms”, “mod_stock_akms”, “mod_mount_000”, “mod_tactical_001”, “mod_mount_002”
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Added config option scopeLimit to control the max number of scopes/sights on bot weapons
增加了配置选项scopeLimit,用于控制机器人武器上的瞄准镜/瞄准器的最大数量
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Added config option lightLaserLimit to control the max number of flashlights/lasers on bot weapons
添加了配置选项lightLaserLimit来控制机器人武器上手电筒/激光器的最大数量
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Added bearOnlyQuests array to config/quest.json
在config/quest.json中添加了bearOnlyQuests数组
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Added usecOnlyQuests array to config/quest.json
在config/quest.json中添加了usecOnlyQuests数组
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Added partialRefreshTimeSeconds to config/trader.json – how often a % of fence items should be replaced
在config/trader.json中添加了partialRefreshTimeSeconds – 栅栏物品的百分比应该被替换的频率
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Added partialRefreshChangePercent to config/trader.json – what percentage of items should be replaced when refreshing fence
在config/trader.json中添加了partialRefreshChangePercent–刷新栅栏时应替换多少百分比的项目
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Renamed maxPresetsCount to maxPresetsPercent in config/trader.json
在config/trader.json中把maxPresetsCount重命名为maxPresetsPercent
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Added config option useDifficultyOverride to bot config to enable or disable the difficulty override option
在机器人配置中增加了配置选项useDifficultyOverride,以启用或禁用难度覆盖选项
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Renamed BotConfig.Equipment to BotConfig.EquipmentFilters
将BotConfig.Equipment重命名为BotConfig.EquipmentFilters
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Renamed BotDurability to IBotDurability
将BotDurability重命名为IBotDurability
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Renamed pmcConfig to IPmcConfig
将pmcConfig重命名为IPmcConfig
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Added centralised system for blacklisting items, can be configured from config/item.json
增加了将物品列入黑名单的集中系统,可以在config/item.json中进行配置
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Added system for blacklisting rewards for repeatable quests, configured by editing rewardBaseTypeBlacklist and rewardBlacklist in config/quest.json/repeatableQuests
增加了将可重复任务的奖励列入黑名单的系统,通过编辑config/quest.json/repeatableQuests中的 rewardBaseTypeBlacklist 和 rewardBlacklist来配置
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Reworked how fence assorts are generated, it no longer occurs on viewing fences' items, instead, now occurs similarly to how other traders work, assorts are first generated in TraderController.load() where fenceService.generateFenceAssortCache is called, then inside TraderController.update() where fenceService.needsPartialRefresh() is called to see if fence has reached its refresh time, if it has, fenceService.performPartialRefresh() is called
重新设计了栅栏分类的生成方式,它不再发生在查看栅栏的项目时,而是类似于其他交易员的工作方式,分类首先在TraderController.load()中生成,其中调用fenceService.generateFenceAssortCache,然后在TraderController.update()中调用fenceService.needsPartialRefresh()来查看栅栏是否已经达到其刷新时间,如果是,调用fenceService.performPartialRefresh()
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Added function to TimeUtil.ts getHoursAsSeconds(hours)
为TimeUtil.ts添加了函数getHoursAsSeconds(hours)
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Added function to RandomUtil.ts shuffle<T>(array) – performs a fisher-yates shuffle on an array
为RandomUtil.ts添加了函数shuffle<T>(array) – 对一个数组执行fisher-yates洗牌
HotFix: 2022-09-01:
-
Fixed issue where server would error when trying to buy a fence offer that had expired/been deleted
Hotfix: 2022-08-31:
-
Fixed issue with quest locked trader items showing on preset item purchase pages when better offers exist
-
Prevent fences' offers dropping to 0 over the course of multiple hours
历史版本留档
-
第三方病毒检测:检测结果
大小: 73693463 字节
MD5: 91D69863689EB48EF8E033F2E55ECA47
SHA1: F5EC3126836AAC8357B0029726FFB4EA1B22B3A6
CRC32: 6A58817B
-
第三方病毒检测:检测结果
大小: 73699970 字节
MD5: 5ADB2AF495055C0B60005F6B013840DC
SHA1: 08BAD90E05EA7DC2BDFC59801FF3D9F7E480DA7B
CRC32: 08617340
-
第三方病毒检测:检测结果
大小: 73700114 字节
MD5: 99BB73A188742F794366594A9D769D28
SHA1: 1A9584DD44A493D70B5B2539E277469070B7AEEA
CRC32: D5CA5455
支持一下
我才刚弄好8.19号的,大佬更新真给力啊!
前排占坐
打卡
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6666666666666666666666666666666666
更新了啥?