认真看帖,游戏愉快,一目十行,保证头疼.
请勿使用360浏览器的兼容模式访问社区,会无法显示帖子全部内容.
下载内容请使用IDM/迅雷/百度云盘等多线程软件下载,非要用浏览器单线程下载没速度怪不得别人.
SPTarkov项目组:
Oddba交流分享社区:
社友个人站:
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逃离塔科夫单人离线版是由SPTarkov项目组开发并免费分享,请遵守相关协议条款。
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请确保你的电脑物理内存达到或是超过16GB,虚拟内存设置为物理内存的1-1.2倍,以免出现“客户端”崩溃的问题。
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不要有中文路径,在登陆器的设置页面点 设置文件和缓存文件清除(打去验证补丁的,拜托全覆盖,别只替换一个EXE),避免卡松树页面。
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不要开着加速器的全局模式玩离线版;离线版是纯本地化运行的模拟器, 不需要你加速减少延迟
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不要使用老版MOD,切记,切记,切记一定要匹配版本的MOD。
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不要使用老版存档,架构已变,如果你有编译知识,可以尝试移植存档。
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MOD存放位置:USER/MODS文件夹内;注意,请不要将不相干的文件仍在MODS文件夹内,比如MOD压缩包等。
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玩 单人离线版,多备份存档(存档位置X:\SPT-AKI XXX\user\profiles),遇到坏档的问题自行还原备份。
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不要用鼠标去点服务器窗口内,会给你卡着的,如果遇到此类问题,按下回车或重开服务器
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请勿使用修改过的客户端玩 逃离塔科夫 线上版,也不要同时开着线上和离线,否则导致的一切后果自负。
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从 SPT-AKI 1.4.0 血色边缘版开始,SPT项目组就不再对WIN7/8/8.1的老系统做系统兼容启动会直接闪退。
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每次更换新版,建议去离线版登陆器的“设置”里清理临时文件/还原游戏设置可以避免很多问题。
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解压请使用“7Z,Winrar,Bandizip”解压,Windows系统自带的解压会导致解压不全的问题。
科普,教程,工具
必须安装: |
.NET Framework 4.7.2 新人必装 .NET 5.0 Desktop Runtime (v5.0.0) 新人必装(部分MOD工具需要用到) .NET 6.0 Desktop Runtime (v6.0.4) 新人必装 (SPT-AKI 2.2.2或以上版本必装) |
感谢社友:坐标交叉的星云 编写: 感谢所有社友的分享 感谢社友:Wind_L 编写 |
【科普】【SPT-AKI】正式版(B系列,A系列通用) 安装教程 新人必看 离线修改教程版块 新人必看(认真看对修改很有帮助) 服务端配置详解(3.5.0) 新人必看 |
感谢社友们提供的各种方案: | 离线版疑难解答区“置顶帖”点击查看 新人必看 |
感谢社友:wowoka 分享: | 利用process lasso 优化内存,避免内存爆炸 游戏会闪退的建议挂载此软件 |
感谢社友:_物是人非 分享: | SPT-AKI管理器 一键更改端口/过验证/等(3.0.0开始请重命名服务器/登陆器EXE文件将“AKI.”删除) |
注意:从 SPT-AKI 1.4.0 血色边缘版开始,SPT项目组就不再对WIN7/8/8.1的老系统做系统兼容启动会直接闪退。
每次更换新版,建议去登陆器的“设置”里清理临时文件/还原游戏设置可以避免很多问题。
推荐使用“Bandizip”解压,Windows自带的解压可能无法正常解压。
不要同时开着线上和离线一起玩,也不要将离线版的任何文件拷贝到你玩线上的客户端内使用,会229的。
服务端:
(第一次接触离线版的小伙伴,请往上看一点跟着教程解压安装)
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大小: 102435550 字节
MD5: 3CFE4C17EF3BAACEA1FF8E0AA4368C66
SHA1: 5D9EF56E3D1205191F769ADD373EBC30445D84EF
CRC32: 6C030A91
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兼容3.7.1的MODS.
兼容3.7.1版本的存档,更早版本的存档建议重开.
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SPT项目组在“3.7.0BE”10月5日第二次更新中往服务端里加了PNPM,本地使用JSON5 JSONC 等功能.(详情请自行查看3.7.0BE的更新日志)
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关于第三方病毒检测查出病毒SPT项目组的原话:
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“AVG和Avast杀毒服务会对server.exe造成误判报毒。我们暂不明确具体原因,但是我们确定该服务端里的文件不含病毒。”
客户端 :
(SPT-AKI 3.7.2 Release-26535 使用 0.13.5.3.26535 客户端)
官方下载链接:0.13.5.3.26535 客户端 (请右键复制下载链接,使用迅雷/IDM之类的软件下载)
百度云盘分流:0.13.5.3.26535 客户端 由社友 飲歲Yelsai 提供分流
百度云盘分流:0.13.5.3.26535 客户端 由社友 TTTTTTTT 提供分流
迅雷云盘分流:失效 由社友 飲歲Yelsai 提供分流 被恶意举报
迅雷云盘分流:失效 由社友 TTTTTTTT 提供分流 被恶意举报
大小: 23261176527 字节
MD5: ABBB5017E28D419057709C938D043842
SHA1: 3B925C2D808A9CC01E36369912857A06BF94FEAE
CRC32: EBCC1B2B
SPT-AKI 永远不会正式实施任何多人游戏或合作游戏功能。
以下是 SPT 团队不会考虑实施合作游戏的几个原因:
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有悖于 SPT 的目标,即允许离线(单人)进行 EFT,与他人一起游戏从来都不是目标,因此该项目被命名为”单人塔可夫”。
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SPT 是对 EFT 离线突袭模式的修改,在突袭后会保存配置文件数据。
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“SPT 服务器”只是一个将个人资料保存到硬盘的系统,同时还模拟了贸易商、跳蚤市场、藏身处等。
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BattleState Games 是 EFT 的开发商,如果加入 COOP,他们很可能会在巨大的法律压力下废除该项目。SPT 将立即停止存在。
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SPT 以外的人曾多次尝试创建 COOP 系统,但都因其复杂性而失败。
3.7.2 更新日志:
Hotfix 2 – Fixed insurance costing 0 roubles
Hotfix 1 – Fixed the BepinEx menu opening with F1 instead of F12
已知SPT问题:
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RARE: Sometimes you'll start a map with no extracts, the only way to escape is to press alt+f4
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Some quests need PMCs to spawn in map locations with no bot spawns, making them impossible to complete (e.g. kill x PMCs in scav fortress/base)
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Selecting the overview tab as a scav can break your client – workaround: alt+f4 to escape
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Your active flea offers are marked as expired when the server is offline and items are returned in the mail
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Flea categories don't always show the correct number of offers when filtering by item
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Extracts are not the same as live, scavs can spawn in PMC spots
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The server will not load when placed in a folder path containing Unicode characters (Japanese and Korean characters especially)
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Looting a PMC dogtag doesn't always show their name on the post-raid kill screen
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Some high level quests have trader assort unlocks with placeholder prices
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Insured quest items that are consumed in a quest can be returned to the player
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Oleg's Journal quest item ((Glory to CPSU – Part 2)) appears in multiple locations
已知的不是SPT的问题
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BSG have blacklisted a lot of high-level items from the flea. You can disable this blacklist by using a mod/editing configs/ragfair.json/dynamic/blacklist/enableBsgList/false
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Rogues are insanely difficult, their behavior is the same as live
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Tagging items in raid with special characters, e.g. , or ” can corrupt the profile on exiting the raid
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Using horde mode on maps such as Customs will cause large numbers of sniper scavs to spawn together in clumps, avoid using horde mode on all maps except factory
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Receive All shows when nothing can be collected from mail
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The first time you turn the generator on inside the hideout causes a bug where the client asks for it to be switched off instead of on, clicking the power button on/off again fixes this
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Completing some quests does not immediately open up another quest. Some quests have multi-hour waits before appearing on a traders quest page
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Buying an equipment preset that contains a weapon does not purchase the weapon base, only the attachments.
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Ensure you have Show only functional items un-ticked
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When in a trader buy screen, purchasing an item causes the players inventory filter icons to stop working
新增功能
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Daily quests
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Scav quest improvements
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Should now be able to enter a raid and complete them
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Daily (not scav) and weekly quests can now reward skill points
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Points rewarded scale with player level
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Weekly quests reward more rep
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Added more PMC chat responses when killed
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Added missing standingForKill values to bigPipe and birdeEye
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Added additional Halloween items to seasonal event system (ghoul/slender/hockey masks)
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Bloodhound bot changes
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Added additional names
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Added Raider pocket loot as it was low/causing dupes to appear
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Bot gear/ammo weightings generated via data dumps
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Added weightings for ammo/equipment usage to all bots
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Added weightings for bot appearance (feet/body)
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Added more accurate calculations of WeaponTreatment skill when using a repair kit
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Charisma skill points are rewarded for insuring items
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Elite Charisma skill now adds an additional daily quest to the total available to the player
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Elite Charisma skill now provides a 50% chance repaired item loses no total durability on repair kit use
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Added duplicate mod checking system, will skip the oldest of the duplicates and only load the most recent
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Added an additional gear adjustment stage for PMCs between level 15-22
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Slightly educed chances of spawning with top-tier items
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Should help reduce the jarring change in PMC gear between level 14 paca wearing timmys and level 15 PKM + slick wearing, unstoppable death machines
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Implemented Unbind event (dragging item from quick access bar to inventory)
更新改动
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Flea price changes
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Update flea prices
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Removed flea prices pulled from live that have less than 3 data points
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Should result in less outliers that are massively overpriced
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Removed Killa from streets
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Reduced PMC NVG usage during daytime from 20% to 10%
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Renamed CZ server locale to CS to allow detection by players using that windows locale
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Reduce spawn chance of custom-added keycards by an order of magnitude
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Repeatable quest system changes
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Implemented PickUp quest type to fence scav quest pool
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Reduced max reward scaling to finish at 60 instead of 100 – (reach max rewards at 60)
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Made rewards more granular, adjusted every 10 levels until its max at 60
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Rewards given are are now flagged found in raid
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More reward items given for mid-high level quests
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Standardize reward price checks to always use static price, not flea price
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Block ranged kill + knife requirements combo appearing
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Adjusted weekly elimination quests to require fewer boss kills
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Adjusted daily and weekly elimination quest values to request fewer PMC kills
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Critical errors that stop the server will not close the console automatically, giving the player time to read the error message
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Treat the M4A1 with gas block mod the same as a front/rear sight
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Rear sights should be added to bots with this item equipped more consistently
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Using coop extracts will now give rewards tagged as Found in Raid
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When generating a weapon for a bot, if a handguard has a sub-handguard, force the sub-item to spawn.
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Resolves hand guard items missing their lower parts where a launcher should fit to.
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When forcing a sub-stock to spawn on a bots weapon, include additional stock sub-mods (mod_stock_akms, mod_stock_000) not just mod_stock
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Handle when player turns off power during certain hideout crafts and clicks cancel craft
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Adjusted code to not spawn stacks of ammo if the ammos max stack size is 1 (e.g. white flares)
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Removed last names from Bloodhound bot
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Forced bot equipment slots that hold seasonal gear to have a 75% minimum spawn chance
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Updated bot XP values to match live
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Small optimization to Bind event
修复
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Fixed scav quests not showing on in-raid quest page for player scav
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Fixed scav daily elimination quests causing client errors when generated
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Fixed scav PMC elimination quests failing to generate
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Fixed hideout crafts flaged as needFuelForAllProductionTime not progressing
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Fixed profiles with a missing experience value causing launcher to not list profiles
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Fixed launcher showing no profiles when a profile has a missing XP value
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Fixed buying trader items listed for money + items not working correctly
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Fixed loose loot generation failing when a spawn point has no position template or items to spawn
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Fixed unknown compression method and invalid json parse errors when saving a profile
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Fixed server error when attempting to fill a bot weapons camora slots and its modPool has no camora slots
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Fixed diary quest item appearing in multiple locations simultaniously for Glory to CPSU – Part 2 quest
模组作者注意事项
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Updated sourcemaps to work for mods
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Added a new server endpoint /singleplayer/log the client can call to display messages in server console/logfile
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Details here
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Added new options to modders in package.json loadBefore and loadAfter arrays
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Adding a mod name to each of these arrays will make your mod load before or after it
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The Builds timestamp is saved into core.json
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Persist ConditionCounters and `Quests profile data from old pscav to new
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Removed parameters scavData and sessionID from handlePostRaidPlayerScavKarmaChanges()
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New properties minPmcKills and maxPmcKills inside quest.json to control kill requirement in elimination quests
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Removed 2 parameters allowedWeapon allowedWeaponCategory from generateEliminationLocation()
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Replaced hard coded blacklist in isValidItem() with more appropriate call to ItemFilterService.isValidItem()
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Consolidated multiple functions (playerService.incrementSkillLevel(), questHelper.rewardSkillpoints()) that do the same task into one profileHelper.addSkillpointsToPlayer(), new function makes use of enum for skill type instead of string + nullguards against missing skills array
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Server logging is now grouped per day instead of per hour
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Added MELEE, BOT_RELOAD and BOT_SOUND type to SkillTypes enum
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Added method ProfileHelper.getSkillFromProfile()
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Altered RepairService.getItemSkillType() to return SkillTypes enum instead of string
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Removed HideoutHelper.hasEliteHideoutManagementSkill()
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Removed HideoutHelper.hasEliteHideoutManagementSkill()
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Removed HideoutHelper.getHideoutManagementSkill()
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Altered RepeatableQuestGenerator.generateReward() to require additional parameter IBaseQuestConfig
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IExploration, ICompletionm IPickup and IEliminationConfig now inherit from IBaseQuestConfig
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Added skillRewardChance, possibleSkillRewards and skillPointReward properties to quest.json
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Fixed stack traces showing the JS file in server when running as an exe instead of the TS
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Fixed getItemPrice() not returning a flea price when no handbook price exists
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Affects: Daily quests + isValidItem() (used everywhere)
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Fixed run:profiler server task
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Fixed isBotBoss, isBotFollower and isBotPmc failing when passed undefined
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Fixed getRepairableItemQualityValue() failing when passed a max quality value below the current durability value
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Fixed itemHelper.hasBuyRestrictions() failing when no upd passed in
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Fixed itemHelper.isItemTplStackable() failing when item passed in cannot be found
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Now returns undefined
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bindItem now exits the loop once it has found the item it wants instead of continuing over all remaining items
Release Hash: wT0rPtbEmyd5eFm9xpCC+A==
Thanks
Kaeno
CWX
TheSparta
Refringe
Drakia
ree
Armanello
Gary
[/v_redb]
历史版本留档
服务端:
(第一次接触离线版的小伙伴,请往上看一点跟着教程解压安装)
-
大小: 102427451 字节
MD5: C13D2B3ED6C49B27797859BDC69082F8
SHA1: 0DE065426EC9A2866C0F26D21217DCBFAB9FA853
CRC32: 1529B221
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大小: 102435457 字节
MD5: 493F7D5DC52A8E90D96FED313330B30A
SHA1: 81970743477101D41480B2AE6BFD2A9F329AA24B
CRC32: 6BD41A8D
先凑合看吧
新增功能
每日任务
Scav 任务改进
现在应该能够进入突袭并完成它们
每日(不是 scav)和每周任务现在可以奖励技能点
积分奖励与玩家等级相等
每周任务奖励更多代表
在被杀死时添加了更多 PMC 聊天响应
向 bigPipe 和 birdeEye 添加了缺少的 standingForKill 值
在季节性活动系统中添加了额外的万圣节物品(食尸鬼/纤细/曲棍球面具)
Bloodhound 机器人更改
添加了其他名称
添加了突袭者口袋战利品,因为它很低/导致出现骗子
通过数据转储生成的机器人装备/弹药权重
为所有机器人增加了弹药/装备使用的权重
增加了机器人外观(脚/身体)的权重
添加了使用修理包时更准确的武器治疗技能计算
魅力技能点因投保物品而获得奖励
精英魅力技能现在为玩家可用的每日任务总数增加了一个额外的每日任务
精英魅力技能现在提供 50% 的几率修复物品,在使用修理包时不会失去任何耐久度
添加了重复的mod检查系统,将跳过最早的重复项,只加载最新的
为 15-22 级之间的 PMC 添加了一个额外的档位调整阶段
使用顶级物品生成的可能性略高
应该有助于减少 PMC 装备在 14 级 paca 佩戴 timmys 和 15 级 PKM + 光滑磨损之间不和谐的变化,不可阻挡的死亡机器
实现了 Unbind 事件(将项目从快速访问栏拖动到库存)
更新改动
跳蚤价格变化
更新跳蚤价格
移除了从数据点少于 3 个的实时数据中提取的跳蚤价格
应该导致价格过高的异常值减少
将 Killa 从街道上移除
将白天的 PMC NVG 使用量从 20% 降低到 10%
将 CZ 服务器区域设置重命名为 CS,以允许使用该 Windows 区域设置的玩家进行检测
将自定义添加的钥匙卡的生成几率降低一个数量级
可重复的任务系统更改
实现了 PickUp 任务类型来围栏 scav 任务池
将最大奖励比例降低到60而不是100 –(达到60的最大奖励)
使奖励更加精细,每 10 级调整一次,直到最高 60 级
给予的奖励现在被标记在突袭中找到
中高级任务奖励物品更多
标准化奖励价格检查,始终使用静态价格,而不是跳蚤价格
格挡远程杀戮+刀要求组合出现
调整了每周消除任务,减少了击杀 Boss 的次数
调整了每日和每周消除任务值,以请求更少的 PMC 击杀
停止服务器的严重错误不会自动关闭控制台,让玩家有时间阅读错误消息
将带有气块模组的 M4A1 视为与前/后视镜相同
后视镜应该添加到机器人中,并更一致地装备此物品
现在,使用 coop 提取物将提供标记为“在 Raid 中发现”的奖励
在为机器人生成武器时,如果护手有副护手,则强制生成该子物品。
解决了护手物品缺少发射器应安装的下部的问题。
当强制子库存在机器人武器上生成时,包括额外的库存子模组(mod_stock_akms、mod_stock_000),而不仅仅是mod_stock
当玩家在某些藏身处工艺品中关闭电源并点击取消工艺时处理
调整了代码,如果弹药最大堆数大小为 1,则不会生成弹药堆(例如白色耀斑)
从 Bloodhound 机器人中删除了姓氏
容纳季节性装备的强制机器人装备槽有 75% 的最低生成几率
更新了机器人 XP 值以匹配实时
对 Bind 事件的小幅优化
修复
修复了玩家 scav 的 scav 任务未显示在 raid 任务页面上的问题
修复了 scav 每日消除任务在生成时导致客户端错误的问题
修复了 scav PMC 消除任务无法生成的问题
修复了标记为 needFuelForAllProductionTime 未进展的藏身处工艺品
修复了缺少体验值导致启动器不列出配置文件的配置文件
修复了当配置文件缺少 XP 值时不显示配置文件的启动器的问题
修复了以金钱列出的购买交易员项目 + 项目无法正常工作的问题
修复了当生成点没有位置模板或要生成的物品时松散的战利品生成失败的问题
修复了保存配置文件时未知的压缩方法和无效的 json 解析错误
修复了尝试填充机器人武器卡莫拉插槽且其 modPool 没有卡莫拉插槽时的服务器错误
修复了日记任务物品同时出现在多个地点,用于 Glory to Susu – Part 2 任务
谢谢
Kaeno(凯野酒店)
CWX系列
斯巴达
边缘
德拉基亚
稀土
阿马内罗
加里
+3
两分钟前,好耶!
好耶
刚进来就又更新 真好
有小鹿了吗
刚到家就看到更新了
这个是有万圣节活动的吗?