认真看帖,游戏愉快,一目十行,保证头疼.
请勿使用360浏览器的兼容模式访问社区,会无法显示帖子全部内容.
下载内容请使用IDM/迅雷/百度云盘等多线程软件下载,非要用浏览器单线程下载没速度怪不得别人.
SPTarkov项目组:
Oddba交流分享社区:
社友个人站:
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逃离塔科夫单人离线版是由SPTarkov项目组开发并免费分享,请遵守相关协议条款。
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请确保你的电脑物理内存达到或是超过16GB,虚拟内存设置为物理内存的1-1.2倍,以免出现“客户端”崩溃的问题。
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不要有中文路径,在登陆器的设置页面点 设置文件和缓存文件清除(打去验证补丁的,拜托全覆盖,别只替换一个EXE),避免卡松树页面。
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不要开着加速器的全局模式玩离线版;离线版是纯本地化运行的模拟器, 不需要你加速减少延迟
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不要使用老版MOD,切记,切记,切记一定要匹配版本的MOD。
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不要使用老版存档,架构已变,如果你有编译知识,可以尝试移植存档。
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MOD存放位置:USER/MODS文件夹内;注意,请不要将不相干的文件仍在MODS文件夹内,比如MOD压缩包等。
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玩 单人离线版,多备份存档(存档位置X:\SPT-AKI XXX\user\profiles),遇到坏档的问题自行还原备份。
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不要用鼠标去点服务器窗口内,会给你卡着的,如果遇到此类问题,按下回车或重开服务器
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请勿使用修改过的客户端玩 逃离塔科夫 线上版,也不要同时开着线上和离线,否则导致的一切后果自负。
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从 SPT-AKI 1.4.0 血色边缘版开始,SPT项目组就不再对WIN7/8/8.1的老系统做系统兼容启动会直接闪退。
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每次更换新版,建议去离线版登陆器的“设置”里清理临时文件/还原游戏设置可以避免很多问题。
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解压请使用“7Z,Winrar,Bandizip”解压,Windows系统自带的解压会导致解压不全的问题。
科普,教程,工具
必须安装: |
.NET Framework 4.7.2 新人必装 .NET 5.0 Desktop Runtime (v5.0.0) 新人必装(部分MOD工具需要用到) .NET 6.0 Desktop Runtime (v6.0.4) 新人必装(SPT-AKI 2.2.2或以上版本必装) .NET 8.0 Desktop Runtime (v8.0.2) 新人必装(SPT-AKI 3.8.0 BE或以上必装) |
感谢社友:坐标交叉的星云 编写 感谢所有社友的分享 感谢社友:Wind_L 编写 |
【科普】【SPT-AKI】正式版(B系列,A系列通用) 安装教程 新人必看 离线修改教程版块 新人必看 服务端配置详解(3.5.0) 新人必看 |
感谢社友们提供的各种方案 | 离线版疑难解答区“置顶帖”点击查看 新人必看 |
感谢社友:wowoka 分享 | 利用process lasso 优化内存,避免内存爆炸 游戏会闪退的建议挂载此软件 |
感谢社友:NEKO17 分享 |
Neko Manager Community Edition 一个综合型工具,包含过验证,MOD管理等,详情自行查阅 |
服务端:(血色边缘版只是接收BUG反馈的测试版,只能算尝鲜版。)
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SPT官方链接:SPT-3.10.0-33420-604a408
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123云盘分流:SPT-3.10.0-33420-604a408
注意:僵尸事件(在万圣节活动之外禁用 – 可以通过 Mod 或 VERYSPOOKY SPT好友代码强制启用)
第三方病毒检测:检测结果
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大小: 108227097 字节
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MD5: 4BAAC33DF60DF94087845529F4A647A0
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SHA1: 5C6E0F4747EFDE21646179853EF6F7EF183B790D
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CRC32: 87FBC7B5
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关于MOD:不兼容3.9.X Mod
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关于存档:兼容3.9.8 无MOD存档,打了MOD的重开档或自行编译。
客户端 :
(SPT-3.10.0 – 33420 使用 0.15.5.1.33420 客户端)
官方下载链接:0.15.5.1.33420 客户端 (请右键复制下载链接,使用迅雷/IDM之类的软件下载)
👆由于DNS污染,国内部分地区下载官方资源受到影响,请无法下载的小伙伴们下载分流资源。
百度云盘分流:0.15.5.1.33420 客户端 社友 拉姬 提供
123云盘分流:0.15.5.1.33420 客户端 提取码:pCp5 社友 星空灬晨星 提供
大小: 31703782355 字节
MD5: 74791985E2A8E1138352831669849EC1
SHA1: 85B9883540291B564E0FD8C4CF3BF5A843584599
CRC32: 711B805B
Changes
EFT:
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Map to map travel
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Mortar strikes (disabled by default – can be enabled via mods)
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Balancing changes
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Sound changes
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Factory rework
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New quests
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New boss – Partisan
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Tripwires
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Bipods
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Weapon resting
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Hideout Gear rack
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Hideout Cultist circle
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New weapons and equipment
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Zombie event (disabled outside of Halloween event – can be force-enabled via mods or VERYSPOOKY
SPT friend code)
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Stash item pinning/locking
ADDED
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Added custom in-raid RAM cleanup tool
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Runs when player opens any inventory page
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Opening an inventory page takes 0.25 seconds, we run RAM cleanup code with a fixed run-time of 0.25
seconds that does what it can in the time allowed
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Our testing has shown it keeps the RAM usage down enough to play through a raid
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This problem occurs in Live but due to how few bots spawn in PvE its not as bad
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Added migration system for 3.9.8 profiles:
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Will NOT work for profiles that use Custom Quests/Custom Traders/ Custom items
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Will delete all messages from chat bots and PMCs
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No support is provided on discord for anyone having problems when using a 3.9.8 profile
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Added new quests
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Added support for map to map travel system
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Added support for item return system when traveling between maps
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Added radar parts airdrop event system (disabled by default, causes game to hard crash on exiting raid)
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Added Cultist Circle hideout area and simulated live behavior:
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Approximated system for rewarding needed items for completing hideout upgrades/crafts, its not 100%,
but close
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Added system to give specific rewards, controlled via hideout config
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Variable craft time based on items sacrificed
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Sacrifice time can overridden with value set in hideout config
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Added support for Equipment storage hideout area
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Enabled PMC karma system
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Doesn't gain/lose karma when performing actions – no code exists in client to do this
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Fixed at 0.2
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Partisan will spawn and be hostile to player
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Added new boss bossPartizan to server data and code
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Added new equipment to PMCs:
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Weapons (M60 + variants/AA-12/Desert Eagle)
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Various armors/headsets/helmets/weapon mods
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Added new difficulty values to bots to support tripwires
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Added system to support opening twitch 2024 gambling boxes
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Added config toggle to keep daily quest type when replacing them
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Removed Visit site to buy this labels from clothing and stash expansion UI elements
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Added STREAMERLOOT gift code
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Added SPLASH gift code
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Added STASHQOL gift code
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Added 500CIGARETTES gift code
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Added VERYSPOOKY SPT friend code – force-enables Halloween + zombies
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Added tiered flea system:
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Disabled by default
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Allows items to be locked from purchase until player is a specific level
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Offers 'show' in flea but cannot be purchased
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Comes with some values i have been playing with during my testing playthrough
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Enabled via ragfair.json/tieredFlea config
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Added additional weapon mods to PMCs
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Added more contributor names to PMC pool
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Added a lot of items to reward pool blacklist (e.g. Secure flash drive v2, Radar station spare parts)
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Halloween – Added Tagilla to laboratory
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Significantly expanded seasonal event system:
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Added ability to enable/disable certain sub-events during seasonal events via seasonalevents.json config
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Can control bot hostility per event
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Added April 1st event
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Lightkeeper quests do not correctly reward items in live PvE, we have added a workaround to make it
work for SPT
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Added ability to define a minimum magazine size per gun and per bot level via config
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Added various weapons to this system for level 25+ PMCs to ensure they have magazines with a minimum
size of 30
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Added ability for PMCs killed by player to remark on the map they died on + added some PMC responses
that involve the location
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Added removeInvalidTradersFromProfile to core.json config to allow cleanup of invalid trader data in
profile – e.g. custom traders when mod is uninstalled
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Implemented per-game-edition quest filtering and blacklisting system
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Added Documents with decrypted data to rewardable item blacklist
MODIFIED
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Migrated SPT to use PvE mode instead of PvP
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Provides a lot of functionality as a baseline, requiring less manual implementations by SPT
(e.g. airdrops/BTR)
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Deleted or modified over 50 module patches
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BSG changed a lot in how offline raids work
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Rewrote insurance handling system to support new raid start/end process
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Rewrote raid start system
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Rewrote raid end system
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Rewrote scav raid entry system
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Rewrote how scav exfiltrations are processed, they should now correctly show only scav/coop exits
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Updated trader assorts to match live
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Updated Ref items to better match live
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Updated quests + added new quest icons
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Updated new profile templates:
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e.g. Include cultist circle level 1 on new unheard profiles
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Updated flea market handling code to match changes from live
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Regenerated bot loot/equipment using only 0.15.x data (over 100k bots were used)
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Regenerated location static/dynamic loot data using only 0.15.x dumps
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Regenerated static container ids for all maps
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Removed pmcConfig.chanceSameSideIsHostilePercent config property and code that uses it, now
implemented inside every maps base.json
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Expanded pmcConfig.maxBackpackLootTotalRub to work per PMC level
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PMCs have more expensive loot items in their backpack at higher levels
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Removed unused singleplayer/settings/raid/endstate endpoint
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Adjusted PMCs to start healing when further away from danger
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Added Secure flash drive v2/v3 to reward blacklist
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Updated how bonus money is calculated in quest rewards to be more accurate
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Added coreConfig.features.chatbotFeatures.sptFriendGiftsEnabled, default true
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When listing an item on flea, the avg/max/min values no longer take trader values into account
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Improved how flea system gets average offer price
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Reworked Weather simulation
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Weather can change mid-raid, occurs every 15/30 minutes
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In-raid temperature now takes into account time of day and current season
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Significantly reduced amount of cloud cover on average
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Significantly reduced amount of fog on average
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Improved emulation accuracy of hydration/energy lost when using Gym
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Added support for bots to have night-specific equipment and weapon mod weights
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PMCs use NVGs at night
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Rogues use NVGs at night
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Prevented required items on repeatable quests being given as rewards
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Reduced extract requirement count from daily/weekly quests
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Added Case with precision tools quest item to single spawn only list
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Prevented T7 thermals from spawning on PMCs below level 67
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Improved the error shown when the stash size has been altered by a mod incorrectly
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Added mod_tactical001/mod_tactical002 to PMC randomisation pool
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Added Sealed letter quest item for Postman Part part 1 to spawn once in a raid, (now has 4 possible spawns)
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Blacklisted mortar strike signalling device from reward pool and Fence
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Added Gzhel/Surv12/Sugar to list of items to not reduce in price as quality/uses drops (same as live as
they're used in crafts/quests)
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Christmas – Increased chance of gifter bot on customs/factory
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Blacklisted spare radio parts from reward pool
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Expanded seasonal system to include new late_autumn/early_spring and adjusted season start/end dates
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Moved AUTUMN season to start on 15th of October to better match live
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Blacklisted Infected strike from reward pool
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Adjusted Halloween event to end on 10th of November
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PMCs will now “sleep” when far away from the player – consuming less CPU resources
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Reduced time winter is active due to how half-implemented it is
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Improved accuracy of raid times to better match live values
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Added more weapons to sealed weapon crate pool
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Updated flea prices
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Adjusted level 46+ PMCs to have headset 85% of the time instead of 50%
FIXED
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Fixed some items appearing on fence that shouldn't (e.g. dogtags)
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Fixed incorrect VALID_REASONS_TO_ADD_ENEMY value inside shooterBTR bot
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Fixed recursion when using GetData() synchronously
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Fixed looting the same weapon from a non-bot source causing ID conflicts and corrupting the profile
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Fixed season override property not being correctly used
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Fixed flea having very long PMC names
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Fixed airdrop crates having the incorrect icon
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Fixed bot rig generation system sometimes filtering out all rigs from allowed pool
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Added edge case handling for when bots are generated without a name
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Prevented notification popup when a scav tries to shoot a weapon with incompatible ammo
https://dev.sp-tarkov.com/SPT/Modules/pulls/171/files
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Fixed edge case where custom traders without labs-specific failure messages would still return insured
items
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Fixed hydrateLookup() storing data from handbookPriceOverride with incorrect parent keys
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Fixes parentId errors on game start
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Fixed airdrops causing a full client crash at end of raid
MODDERS
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Added forced loot system to LootGenerator service, can now explicitly define what items it contains
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Refactored addUpdateInventoryItemToProfile() and added addMissingPresetStandItemsToProfile()
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Added helper function itemHelper.getRandomisedAmmoStackSize()
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Made plugin classes public
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Renamed 10+ patches to better explain their purpose
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Improved random loot box system to support rewardTypePool instead of rewardTplPool
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Added cultistCircle object to hideoutConfig
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Updated IHideoutStashItem properties to be lowercase
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Renamed inraid.json config property from scavExtractGain to scavExtractStandingGain
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Added new config values to weather.json, generateWeatherAmountHours and timePeriod
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isCultistCircle property is no longer saved into every profile craft object
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Cleaned up confusing airdrop enum usage
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Added ability for RepeatableQuestRewardGenerator.generateReward() to use reward item blacklist
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Added ability to generate client/match/local/start response without generating loot
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Removed ProfileSnapshotService
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Added InMemoryCacheService service
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Added hostilitySettings object to pmc.json config to control how PMCs interact with other bot types
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Added nullguard to setTraderUnlockedState()
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Added ability to know if raid is at nighttime programatically
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Updated a LOT of interfaces to start with letter I
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Added inventoryHelper.isValidMongoId()
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Added config option forceRigWhenNoVest to bot.json
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Added ability to track profile migrations in profile
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Added mongoid item validation to 39x profile migration
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Added simulateItemsBeingTaken property to insurance.json config
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Added ability to control storage time of insurance returns to insurance.json config
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Added ability to programmatically blacklist specific bot gear tpls by level via bot.json config
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Added call to handleModEvent() inside updateGlobalEvents() to allow easy overriding for custom
implementations
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Removed unnecessary SNOW seasonal event, handled by seasons instead
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Added ability to ignore price variance based on item quality via ragfair.json config
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Added enabled property to seasonal events to allow easy disabling
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Added nonMaps property to configs/location.json
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Added framework for custom surveys
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The SPT Launcher now stores a copy of assembly-csharp.dll as assembly-csharp.dll.spt-bak instead of
assembly-csharp.dll.bak
SPT项目组感谢名单(不分先后):
CWX,Kaeno,CJ,Lacyway,Wafflelord,TetrisGG,Stealthsuit,Archangel,Alex McAuliffe,W1ngZ,crustyselenium
Kaiden,DenisZhmakin,Mattdokn,r2go,HeresJohnny,theStraxus,DrakiaXYZ,Refringe,Archangel,Nyahahahaha
Maklane,Brollgarth,VolcanoKevin,lazheng,Thekoenman,Bunray,poke123321,mirrox1337,uno0040,Cogy
Crimson,Sheepy,clownmaster,TheHalfPotato,Akiw,beamyy,capital_grin,rayleefx,wooxs,rukira,MrPitViper
历史版本留档
我来了
来啦来啦,大佬辛苦了!
我TM来啦
我TM来啦
来了来了
我真帅
大佬辛苦啦!
来了来了
终于更新啦,辛苦辛苦了
来了