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    【SPTarkov】SPT 3.10.4 Release – 33420 【24.12.25更新】【逃离塔科夫单机离线版】

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  • SPT(秋)正式版发布区
  • 自成一派
    VIP4
    不学无术老年人
    该内容使用了刷新卡,原发布时间:1星期前

    认真看帖,游戏愉快,一目十行,保证头疼.

    请勿使用360浏览器的兼容模式访问社区,会无法显示帖子全部内容.

    下载内容请使用IDM/迅雷/百度云盘等多线程软件下载,非要用浏览器单线程下载没速度怪不得别人.【SPTarkov】SPT 3.10.4 Release – 33420 【24.12.25更新】【逃离塔科夫单机离线版】

         

        

        SPTarkov项目组:

        Oddba交流分享社区:

        社友个人站:

        

    如果你喜欢逃离塔科夫,请入正支持BSG:逃离塔科夫(官网链接) 

        

    注意事项:(以下内容请每个离线版玩家阅读,非安装教程)

    1. 逃离塔科夫单人离线版是由SPTarkov项目组开发并免费分享,请遵守相关协议条款。

    2. 请确保你的电脑物理内存达到或是超过16GB,虚拟内存设置为物理内存的1-1.2倍,以免出现“客户端”崩溃的问题。

    3. 不要有中文路径,在登陆器的设置页面点 设置文件和缓存文件清除(打去验证补丁的,拜托全覆盖,别只替换一个EXE),避免卡松树页面。

    4. 不要开着加速器的全局模式玩离线版;离线版是纯本地化运行的模拟器, 不需要你加速减少延迟

    5. 不要使用老版MOD,切记,切记,切记一定要匹配版本的MOD。

    6. 不要使用老版存档,架构已变,如果你有编译知识,可以尝试移植存档。

    7. MOD存放位置:USER/MODS文件夹内;注意,请不要将不相干的文件仍在MODS文件夹内,比如MOD压缩包等。

    8. 玩 单人离线版,多备份存档(存档位置X:\SPT-AKI XXX\user\profiles),遇到坏档的问题自行还原备份。

    9. 不要用鼠标去点服务器窗口内,会给你卡着的,如果遇到此类问题,按下回车或重开服务器

    10. 请勿使用修改过的客户端玩 逃离塔科夫 线上版,也不要同时开着线上和离线,否则导致的一切后果自负

    11. 从 SPT-AKI 1.4.0 血色边缘版开始,SPT项目组就不再对WIN7/8/8.1的老系统做系统兼容启动会直接闪退。

    12. 每次更换新版,建议去离线版登陆器的“设置”里清理临时文件/还原游戏设置可以避免很多问题。

    13. 解压请使用“7Z,Winrar,Bandizip”解压,Windows系统自带的解压会导致解压不全的问题。

        

        科普,教程,工具

    必须安装:

    .NET Framework 4.7.2           新人必装

    .NET 5.0 Desktop Runtime (v5.0.0)  新人必装(部分MOD工具需要用到)

    .NET 6.0 Desktop Runtime (v6.0.4)  新人必装(SPT-AKI 2.2.2或以上版本必装)

    .NET 8.0 Desktop Runtime (v8.0.2)  新人必装(SPT-AKI 3.8.0 BE或以上必装)

    游戏运行库合集-123云盘(GRLPackage官方版)

    游戏运行库合集-迅雷云盘(GRLPackage官方版)

    感谢社友:坐标交叉的星云 编写

    感谢所有社友的分享

    感谢社友:Wind_L 编写

    【科普】【SPT-AKI】正式版(B系列,A系列通用) 安装教程     新人必看

    离线修改教程版块   新人必看

    服务端配置详解(3.5.0)     新人必看

    感谢社友们提供的各种方案 离线版疑难解答区“置顶帖”点击查看    新人必看
    感谢社友:wowoka 分享 利用process lasso 优化内存,避免内存爆炸   游戏会闪退的建议挂载此软件

    感谢社友:NEKO17 分享

    Neko Manager Community Edition 一个综合型工具,包含过验证,MOD管理等,详情自行查阅

        

    服务端:

    第三方病毒检测:检测结果

    • 大小: 106327441 字节

    • MD5: 424C0C1DB239A1C18021BE3A8D40A654

    • SHA1: EAC658708CADFF613F1040DC43E80093B639AF43

    • CRC32: E6E3AB1B

    友情提示:

    • 关于MOD:兼容3.10.X Mod

    • 关于存档:兼容3.10.0 存档

    客户端 :

    (SPT-3.10.0 – 3.10.4 – 33420 使用 0.15.5.1.33420 客户端)

    官方下载链接:0.15.5.1.33420 客户端     (请右键复制下载链接,使用迅雷/IDM之类的软件下载)

    👆由于DNS污染,国内部分地区下载官方资源受到影响,请无法下载的小伙伴们下载分流资源。

    百度云盘分流:0.15.5.1.33420 客户端    社友 拉姬 提供

    123云盘分流:0.15.5.1.33420 客户端    提取码:pCp5    社友 星空灬晨星 提供

    夸克云盘分流:0.15.5.1.33420 客户端    提取码:34RK    社友 FoundWay 提供

    大小: 31703782355 字节

    MD5: 74791985E2A8E1138352831669849EC1

    SHA1: 85B9883540291B564E0FD8C4CF3BF5A843584599

    CRC32: 711B805B

    3.10.4 更新日志

    ADDED
    • Added ability to insert items into bot Pockets/Rigs/Backpacks inside config/seasonalevents.json during seasonal events
      • Used to add Christmas ornaments + presents to scav loot pool
    • Added progress bar system
      • Used to show how much of the database has been loaded during server start + bot generation progress
    • Added rewards to the That’s a Great Plan, Walter quest-related containers Opened Case and Opened Box
    • Added system to override the flea price of an item via config/ragfair.json/dynamic/itemPriceOverrideRouble
      • Used to adjust price of Streamer item case to 500000 roubles + Christmas gifts to various values
    • Added ability to use decimals when altering a traders reputation using Commando
    MODIFIED
    • Updated map loot data
    • Updated bot loot data
    • Increased chance of rain and cloud
    • Updated CZ locale
    • Added system to de-prioritise containers to look inside when searching for money to pay for items
      • Containers can be added to inventoryConfig/deprioritisedMoneyContainers
      • By default SICC and documents case are deprioritised (they will be picked last)
    • Blacklisted Case Key and Sealed Box from reward item pool + pmc loot pool
    • Updated infectedTagilla zombie bot to have 3 magazines and 1 loot item
    • Updated some warning logs to be debug logs to stop scaring players
    • Improved simulation of AI player scav names, their 'pmc' name + game edition is correctly passed to client
    • Improved equipment assembly screen performance when getting relevant flea offers
    FIXED
    • Fixed insurance messages appearing as received if you only lost gear you were wearing
    • Fixed removeResourceFromArea errors by adding null checks inside to prevent server failing when it can't find an item to remove from a hideout slot
    • Fixed max buy restriction bonus not applying to unheard edition accounts
    • Fixed FenceService.addItemAssorts() erroring when there were no root items available to add to Fences assorts
    • Fixed assembling screen not showing PMC weapon/armor offers correctly
    • Fixed assembling screen showing inaccessible trader offers for weapons/armor when you were already over the buy limit threshold and there are PMC offers available
    • Fixed incorrect ledx id inside inventory.json Pumpkin with sweets reward pool
    MODDERS
    • Added ConfigServer to PaymentService constructor
    • Added inventoryConfig/deprioritisedMoneyContainers property
    • Added ISeasonalEventsConfig/eventLoot property
    • Updated vitest packages to 2.1.8
    • Added ragfairOfferHelper.offerIsFromTrader function
    • Added iBotType parameter to botGenerator.generatePlayerScav function
    • Added botNameService.addRandomPmcNameToBotMainProfileNicknameProperty function
    • Added BotGenerator.shouldSimulatePlayerScav function
    • Added RagfairOfferHelper.getOffersInsideBuyRestrictionLimits function
    • Added MainProfileNickname optional property to IInfo
    • Added IRagfairConfig/itemPriceOverrideRouble property
    • Removed BotNameService.shouldSimulatePlayerScavName function
    • Removed BotNameService.addPlayerScavNameSimulationSuffix function
    • Added BotNameService.addRandomPmcNameToBotMainProfileNicknameProperty function
    • Added BotNameService.getRandomPMCName function
    • Added PostDbLoadService.addMissingTraderBuyRestrictionMaxValue function
    • Added PostDbLoadService.applyFleaPriceOverrides function
    • Added getEventBotLoot function
    • Added SeasonalEventService.addEventLootToBots function
    • Added ProgressWriter class
    • Fixed various invalid nullguard checks inside DatabaseService
    • Removed InsuranceService.adoptOrphanedInsEquipment function
    • Added ProfilerFixerService.checkForAndFixDialogueAttachments function
    • Updated SeasonalEventService.cacheActiveEvents function to be public

    3.10.3 更新日志

    Changes
    ADDED
    • Added automatic profile backup system: sp-tarkov/server@ef14ad2
      • Backups are made on server start
      • Automatic backups every x minutes is possible (disabled by default)
      • A list of active server mods at time of backup is included in folder
      • Stored in user/profiles/backups
    • Added item reward base type blacklist to config/item.json, accessible via itemFilterService.getItemRewardBaseTypeBlacklist()
    • Added event quest That's a Great Plan Walter
    • Added additional debug logging inside repeatable quest generation
    MODIFIED
    • Improved friend system emulation: sp-tarkov/server@4614c89
      • Can now search for other profiles in friend list
      • Can view other profiles and see their favorite weapons for easy preset sharing
    • Made improvements to RandomUtil functionality / error prevention
    • Regenerated quest data with missing properties
    • Updated trader offer data
      • All placeholder values have been replaced with live values
    • Improved accuracy of repeatable quest system emulation, changed:
      • Accepting a quest
      • Replacing an existing repeatable
    • Improved edge case where Cultist Circle rewards don't all fit inside the circle container
      • Does its best to fit as many in as possible instead of rewarding nothing
    • Updated airdrop rewards/Loot Generator to make use of item reward base type blacklist (currently only has soft armor inserts)
    • Updated JSON files to match live
    • Updated server locales with data from crowdin
    • Updated bots with data from live
    • Updated map loot with data from live
    • Updated some item handbook prices
    • Updated flea prices (prices.json now sorted by key to make code comparisons easier)
    • Updated client locales
    FIXED
    • Fixed Cultist Circle rewarding empty ammo boxes and soft armor inserts
    • Fixed issues around random number generation
    • Blacklisted mortar shrapnel object from reward item pool
    • Fixed BSG bug when replacing existing daily/weekly quest would soft lock the client
    • Fixed having an invalid registry settings file causing the client to soft lock
    MODDERS
    • Signature changes inside repeatable quest generation, multiple functions now require a sessionId to passed
      • attemptToGenerateRepeatableQuest, generateRepeatableQuest, generateEliminationQuest, generateCompletionQuest, generateExplorationQuest, generatePickupQuest, generateRepeatableTemplate
    • RepeatableQuestRewardGenerator constructor now requires a hashUtil
      • generateItemReward and generatePresetReward have a new optional parameter foundInRaid
    • New properties in IQuest and IRepeatableQuest
    • New property rewardItemTypeBlacklist in IItemConfig
    • New function getItemRewardBaseTypeBlacklist() in itemFilterService
    • New implementation of dialogueCallbacks.deleteFriend()
    • Constructor changes to dialogueController
    • Constructor changes to saveCallbacks
    • New implementation of dialogController.getFriendList()
    • New implementation of dialogController.sendFriendRequest()
    • New implementation of dialogController.deleteFriend()
    • New implementation of profileController.getFriends()
    • New implementation of profileController.getOtherProfile()
    • New function profileHelper.getFullProfileByAccountId()
    • New function profileHelper.getChatRoomMemberFromSessionId()
    • New function profileHelper.getChatRoomMemberFromPmcProfile()
    • New friends string array property inside player profile ISptProfile object
    • New IWsFriendsListAccept interface
    • New config BackupConfig

    3.10.2 更新日志

    Changes
    ADDED
    • Large rework of Cultist Circle, should be more accurate to live behavior
      • Each direct reward (e.g. Killa figurine sacrifice for Killa helmet) can be collected only once per profile
      • Hideout-related rewards are correctly given 25% of the time when over 400k rouble sacrifice theshhold
      • Items needed to complete in-progress quests can be rewarded
    • Big clean up and rework of how random numbers are chosen
    • Added logging to loose loot generation to help track down phantom modded items that don't exist in the database causing map loading to fail
    MODIFIED
    • Improved how scope mounts are chosen when added to a bots' weapon, should reduce scope mounts with a red dot but no scope appearing
    • Moved Christmas start date from 7th to 12th to better match the start of winter weather
    • Reworded error message when cultist circle rewards are too big to fit into box
    • Reduced cultist circle debug logging
    • Added null protection to addHideoutEliteSlots() when profile lacks a generator
    FIXED
    • Fixed airdrops not spawning without the use of a red flare
    • Fixed missing Christmas tree hideout area using 2023 Christmas data
    • Fixed issue where favoriting a weapon/item in the Weapon Rack or Hall of Fame would cause the profile to not load after a restart
    • Fixed issue where you wouldn't see favorited items if you viewed your profile from the Friends list
    • Fixed viewing another profiles profile data sometimes showing the mannequin instead of the profiles equipment
    • Fixed traderconfig.traderPriceMultipler applying to items twice
    • Fixed traderconfig.traderPriceMultipler not applying to trader items when viewed from flea
    • Fixed price discrepancy between trader and flea price for trader items
    • Fixed getCultistCircleRewardPool error when trying to access a hideout area stage that doesn't exist
    • Fixed cultist circle saving direct rewards to the profile incorrectly
    • Fixed cultist circle returning direct weapon/armor rewards without mods
    • Fixed cultist circle rewarding 2x Killa helmet face plates
    MODDERS
    • Moved hardcoded money/ammo Cultist circle blacklist from code into config
    • Renamed cultistCircle.getRandomLoot to generateRandomisedItemsAndAddToRewardPool, also checks items parentId against blacklist
    • Added nullguard to getQuestRewardItems() to protect against invalid custom quests
    • Made GameObject hooks local to their respective plugin throughout modules

    SPT项目组感谢名单(不分先后):

    Shibdib,SgtLaggy,Refringe,Cj,DrakiaXYZ


    3.10.1 更新日志

    Changes

    ADDED
    • Added Large/Medium/Small Christmas gift to Christmas event loot pool (blacklists them from flea when outside of event)
    • Added system that checks for and adds missing hideout crafts to profile when player starts game
    MODIFIED
    • None
    FIXED
    • Fixed airdrops not spawning without the use of a red flare
    • Fixed player character breaking after using the gym
    • Fixed issue where the player cannot exit the raid due to the Airdrop patch failing
    MODDERS
    • client/hideout/workout endpoint no longer returns effects data
    • Due to LFS limitations on github we have compressed the locations data and stored it in project\assets\compressed\database\locations.7z, this is extracted on first run of server in debug mode or via the new npm: database:decompress server task
    • Moved majority of code into handleModEvent to help modders handle custom events via method overriding
    • Added forceSnow to seasonal mod event system
    • Modder guidance

    SPT项目组感谢名单(不分先后):

    Refringe,Cj,Archangel,Lacyway,DrakiaXYZ

    3.10.0 更新日志

    Changes

    EFT:

    • Map to map travel

    • Mortar strikes (disabled by default – can be enabled via mods)

    • Balancing changes

    • Sound changes

    • Factory rework

    • New quests

    • New boss – Partisan

    • Tripwires

    • Bipods

    • Weapon resting

    • Hideout Gear rack

    • Hideout Cultist circle

    • New weapons and equipment

    • Zombie event (disabled outside of Halloween event – can be force-enabled via mods or VERYSPOOKY

      SPT friend code)

    • Stash item pinning/locking

    ADDED

    • Added custom in-raid RAM cleanup tool

      • Runs when player opens any inventory page

      • Opening an inventory page takes 0.25 seconds, we run RAM cleanup code with a fixed run-time of 0.25

        seconds that does what it can in the time allowed

      • Our testing has shown it keeps the RAM usage down enough to play through a raid

      • This problem occurs in Live but due to how few bots spawn in PvE its not as bad

    • Added migration system for 3.9.8 profiles:

      • Will NOT work for profiles that use Custom Quests/Custom Traders/ Custom items

      • Will delete all messages from chat bots and PMCs

      • No support is provided on discord for anyone having problems when using a 3.9.8 profile

    • Added new quests

    • Added support for map to map travel system

    • Added support for item return system when traveling between maps

    • Added radar parts airdrop event system (disabled by default, causes game to hard crash on exiting raid)

    • Added Cultist Circle hideout area and simulated live behavior:

      • Approximated system for rewarding needed items for completing hideout upgrades/crafts, its not 100%,

        but close

      • Added system to give specific rewards, controlled via hideout config

      • Variable craft time based on items sacrificed

      • Sacrifice time can overridden with value set in hideout config

    • Added support for Equipment storage hideout area

    • Enabled PMC karma system

      • Doesn't gain/lose karma when performing actions – no code exists in client to do this

      • Fixed at 0.2

      • Partisan will spawn and be hostile to player

    • Added new boss bossPartizan to server data and code

    • Added new equipment to PMCs:

      • Weapons (M60 + variants/AA-12/Desert Eagle)

      • Various armors/headsets/helmets/weapon mods

    • Added new difficulty values to bots to support tripwires

    • Added system to support opening twitch 2024 gambling boxes

    • Added config toggle to keep daily quest type when replacing them

    • Removed Visit site to buy this labels from clothing and stash expansion UI elements

    • Added STREAMERLOOT gift code

    • Added SPLASH gift code

    • Added STASHQOL gift code

    • Added 500CIGARETTES gift code

    • Added VERYSPOOKY SPT friend code – force-enables Halloween + zombies

    • Added tiered flea system:

      • Disabled by default

      • Allows items to be locked from purchase until player is a specific level

      • Offers 'show' in flea but cannot be purchased

      • Comes with some values i have been playing with during my testing playthrough

      • Enabled via ragfair.json/tieredFlea config

    • Added additional weapon mods to PMCs

    • Added more contributor names to PMC pool

    • Added a lot of items to reward pool blacklist (e.g. Secure flash drive v2, Radar station spare parts)

    • Halloween – Added Tagilla to laboratory

    • Significantly expanded seasonal event system:

      • Added ability to enable/disable certain sub-events during seasonal events via seasonalevents.json config

    • Can control bot hostility per event

    • Added April 1st event

    • Lightkeeper quests do not correctly reward items in live PvE, we have added a workaround to make it

      work for SPT

    • Added ability to define a minimum magazine size per gun and per bot level via config

    • Added various weapons to this system for level 25+ PMCs to ensure they have magazines with a minimum

      size of 30

    • Added ability for PMCs killed by player to remark on the map they died on + added some PMC responses

      that involve the location

    • Added removeInvalidTradersFromProfile to core.json config to allow cleanup of invalid trader data in

      profile – e.g. custom traders when mod is uninstalled

    • Implemented per-game-edition quest filtering and blacklisting system

    • Added Documents with decrypted data to rewardable item blacklist

    MODIFIED

    • Migrated SPT to use PvE mode instead of PvP

      • Provides a lot of functionality as a baseline, requiring less manual implementations by SPT

        (e.g. airdrops/BTR)

    • Deleted or modified over 50 module patches

      • BSG changed a lot in how offline raids work

    • Rewrote insurance handling system to support new raid start/end process

    • Rewrote raid start system

    • Rewrote raid end system

    • Rewrote scav raid entry system

    • Rewrote how scav exfiltrations are processed, they should now correctly show only scav/coop exits

    • Updated trader assorts to match live

    • Updated Ref items to better match live

    • Updated quests + added new quest icons

    • Updated new profile templates:

      • e.g. Include cultist circle level 1 on new unheard profiles

    • Updated flea market handling code to match changes from live

    • Regenerated bot loot/equipment using only 0.15.x data (over 100k bots were used)

    • Regenerated location static/dynamic loot data using only 0.15.x dumps

    • Regenerated static container ids for all maps

    • Removed pmcConfig.chanceSameSideIsHostilePercent config property and code that uses it, now

      implemented inside every maps base.json

    • Expanded pmcConfig.maxBackpackLootTotalRub to work per PMC level

      • PMCs have more expensive loot items in their backpack at higher levels

    • Removed unused singleplayer/settings/raid/endstate endpoint

    • Adjusted PMCs to start healing when further away from danger

    • Added Secure flash drive v2/v3 to reward blacklist

    • Updated how bonus money is calculated in quest rewards to be more accurate

    • Added coreConfig.features.chatbotFeatures.sptFriendGiftsEnabled, default true

    • When listing an item on flea, the avg/max/min values no longer take trader values into account

    • Improved how flea system gets average offer price

    • Reworked Weather simulation

      • Weather can change mid-raid, occurs every 15/30 minutes

      • In-raid temperature now takes into account time of day and current season

      • Significantly reduced amount of cloud cover on average

      • Significantly reduced amount of fog on average

    • Improved emulation accuracy of hydration/energy lost when using Gym

    • Added support for bots to have night-specific equipment and weapon mod weights

      • PMCs use NVGs at night

      • Rogues use NVGs at night

    • Prevented required items on repeatable quests being given as rewards

    • Reduced extract requirement count from daily/weekly quests

    • Added Case with precision tools quest item to single spawn only list

    • Prevented T7 thermals from spawning on PMCs below level 67

    • Improved the error shown when the stash size has been altered by a mod incorrectly

    • Added mod_tactical001/mod_tactical002 to PMC randomisation pool

    • Added Sealed letter quest item for Postman Part part 1 to spawn once in a raid, (now has 4 possible spawns)

    • Blacklisted mortar strike signalling device from reward pool and Fence

    • Added Gzhel/Surv12/Sugar to list of items to not reduce in price as quality/uses drops (same as live as

      they're used in crafts/quests) 

    • Christmas – Increased chance of gifter bot on customs/factory

    • Blacklisted spare radio parts from reward pool

    • Expanded seasonal system to include new late_autumn/early_spring and adjusted season start/end dates

    • Moved AUTUMN season to start on 15th of October to better match live

    • Blacklisted Infected strike from reward pool

    • Adjusted Halloween event to end on 10th of November

    • PMCs will now “sleep” when far away from the player – consuming less CPU resources

    • Reduced time winter is active due to how half-implemented it is

    • Improved accuracy of raid times to better match live values

    • Added more weapons to sealed weapon crate pool

    • Updated flea prices

    • Adjusted level 46+ PMCs to have headset 85% of the time instead of 50%

    FIXED

    • Fixed some items appearing on fence that shouldn't (e.g. dogtags)

    • Fixed incorrect VALID_REASONS_TO_ADD_ENEMY value inside shooterBTR bot

    • Fixed recursion when using GetData() synchronously

    • Fixed looting the same weapon from a non-bot source causing ID conflicts and corrupting the profile

    • Fixed season override property not being correctly used

    • Fixed flea having very long PMC names

    • Fixed airdrop crates having the incorrect icon

    • Fixed bot rig generation system sometimes filtering out all rigs from allowed pool 

    • Added edge case handling for when bots are generated without a name

    • Prevented notification popup when a scav tries to shoot a weapon with incompatible ammo

      https://dev.sp-tarkov.com/SPT/Modules/pulls/171/files

    • Fixed edge case where custom traders without labs-specific failure messages would still return insured

      items

    • Fixed hydrateLookup() storing data from handbookPriceOverride with incorrect parent keys

      • Fixes parentId errors on game start

    • Fixed airdrops causing a full client crash at end of raid

    MODDERS

    • Added forced loot system to LootGenerator service, can now explicitly define what items it contains

    • Refactored addUpdateInventoryItemToProfile() and added addMissingPresetStandItemsToProfile()

    • Added helper function itemHelper.getRandomisedAmmoStackSize()

    • Made plugin classes public

    • Renamed 10+ patches to better explain their purpose

    • Improved random loot box system to support rewardTypePool instead of rewardTplPool

    • Added cultistCircle object to hideoutConfig

    • Updated IHideoutStashItem properties to be lowercase

    • Renamed inraid.json config property from scavExtractGain to scavExtractStandingGain

    • Added new config values to weather.json, generateWeatherAmountHours and timePeriod

    • isCultistCircle property is no longer saved into every profile craft object

    • Cleaned up confusing airdrop enum usage

    • Added ability for RepeatableQuestRewardGenerator.generateReward() to use reward item blacklist

    • Added ability to generate client/match/local/start response without generating loot

    • Removed ProfileSnapshotService

    • Added InMemoryCacheService service

    • Added hostilitySettings object to pmc.json config to control how PMCs interact with other bot types

    • Added nullguard to setTraderUnlockedState()

    • Added ability to know if raid is at nighttime programatically

    • Updated a LOT of interfaces to start with letter I

    • Added inventoryHelper.isValidMongoId()

    • Added config option forceRigWhenNoVest to bot.json

    • Added ability to track profile migrations in profile

    • Added mongoid item validation to 39x profile migration

    • Added simulateItemsBeingTaken property to insurance.json config

    • Added ability to control storage time of insurance returns to insurance.json config

    • Added ability to programmatically blacklist specific bot gear tpls by level via bot.json config

    • Added call to handleModEvent() inside updateGlobalEvents() to allow easy overriding for custom

      implementations

    • Removed unnecessary SNOW seasonal event, handled by seasons instead 

    • Added ability to ignore price variance based on item quality via ragfair.json config

    • Added enabled property to seasonal events to allow easy disabling

    • Added nonMaps property to configs/location.json

    • Added framework for custom surveys

    • The SPT Launcher now stores a copy of assembly-csharp.dll as assembly-csharp.dll.spt-bak instead of

      assembly-csharp.dll.bak

    SPT项目组感谢名单(不分先后):

    CWX,Kaeno,CJ,Lacyway,Wafflelord,TetrisGG,Stealthsuit,Archangel,Alex McAuliffe,W1ngZ,crustyselenium
    Kaiden,DenisZhmakin,Mattdokn,r2go,HeresJohnny,theStraxus,DrakiaXYZ,Refringe,Archangel,Nyahahahaha
    Maklane,Brollgarth,VolcanoKevin,lazheng,Thekoenman,Bunray,poke123321,mirrox1337,uno0040,Cogy
    Crimson,Sheepy,clownmaster,TheHalfPotato,Akiw,beamyy,capital_grin,rayleefx,wooxs,rukira,MrPitViper


    历史版本留档

    服务端:血色边缘版只是接收BUG反馈的测试版,只能算尝鲜版。

    第三方病毒检测:检测结果

    • 大小: 108227097 字节

    • MD5: 4BAAC33DF60DF94087845529F4A647A0

    • SHA1: 5C6E0F4747EFDE21646179853EF6F7EF183B790D

    • CRC32: 87FBC7B5

    服务端:血色边缘版只是接收BUG反馈的测试版,只能算尝鲜版。

    第三方病毒检测:检测结果

    • 大小: 114184470 字节

    • MD5: 32CB2C426DCC4D4B4807445985488931

    • SHA1: 9DF32275CAADA46988DDF43DABC4B5EB1B6E39D8

    • CRC32: 821161C6

    服务端:血色边缘版只是接收BUG反馈的测试版,只能算尝鲜版。

    第三方病毒检测:检测结果

    • 大小: 108248166 字节

    • MD5: AA1B9DA034AB231F1CB4125B57DCC8E9

    • SHA1: AF1C4586159D61D3F45F36DD64F31B1A86C3C963

    • CRC32: A347A638

    服务端:

    第三方病毒检测:检测结果

    • 大小: 109189708 字节

    • MD5: 221E013A3D880B5FD3B93D359278D6DA

    • SHA1: 644A07ECEACB4C5B9FFCAB9ACE7ADCE263D75EEC

    • CRC32: A060979A

    渐入佳境
    VIP2

    我来了

  • 拉黑 3星期前 电脑端回复
  • 1361411971266666666
    拉黑 3星期前 电脑端回复
  • 198905qin一点也不流畅了,海关都能给我卡到52帧一下
    拉黑 3星期前 电脑端回复
  • hehehe25对海关老卡了
    拉黑 3星期前 电脑端回复
  • hehehe25 @198905qin 巨卡
    拉黑 3星期前 电脑端回复
  • 798556398僵尸模式 怎么开启 兄弟们 [s-14]
    拉黑 3星期前 电脑端回复
  • TarkeTang巨卡你们都咋处理的?只能开低画质了么?
    拉黑 3星期前 电脑端回复
  • TarkeTang我的CPU都满了,感觉像是线程池的问题
    拉黑 3星期前 电脑端回复
  • 00100666一个月没上论坛更新3.10.1了是吧
    拉黑 2星期前 电脑端回复
  • 13565932750666
    拉黑 2星期前 电脑端回复
  • heartache对比上一版本,3.10卡的飞起 [s-30]
    拉黑 2星期前 电脑端回复
  • mutou556 @198905qin 那就很好了,我20多帧。
    拉黑 2星期前 电脑端回复
  • mutou556 @TarkeTang 这个游戏不能多线程吧,我CPU有一个核心是满的,其他的都打酱油!
    拉黑 2星期前 电脑端回复
  • feiAIdou @198905qin 我还以为就我一个人卡呢
    拉黑 2星期前 电脑端回复
  • yimigong卡卡卡
    拉黑 2星期前 电脑端回复
  • mutou556 @798556398 看介绍,给其中一个好友机器人发个什么代码就能开了
    拉黑 2星期前 电脑端回复
  • 1918342807卡爆炸了,开镜都直接ppt了,这尼玛玩个蛋
    拉黑 2星期前 电脑端回复
  • 5466sir @mutou556 万圣节活动是要我自己手动开启吗,我的游戏里面根本没有任何和万圣节有关的东西
    拉黑 2星期前 电脑端回复
  • TarkeTang @mutou556 我意思是人机是否是多线程任务,如果你是多核的话,通过电源设置异类线程调度策略或者PowerShell限制进程的资源占用也许会好点,如果是集显驱动的话当我没说,没啥用
    拉黑 2星期前 电脑端回复
  • milocean一段一段的卡 平均帧数100左右但是就是一直会瞬间掉帧 瞬间又恢复 恶心到了
    拉黑 1星期前 电脑端回复
  • Zizek @198905qin 我海关直接进不了,加载完地图后直接说匹配错误,给我退回到主页
    拉黑 1星期前 电脑端回复
  • 愔墨 @mutou556 是发什么代码?
    拉黑 1星期前 电脑端回复
  • zhangjs90 @愔墨 Added VERYSPOOKY SPT friend code – force-enables Halloween + zombies 添加了非常恐怖的 SPT 好友码 - 强制启用万圣节+僵尸
    拉黑 1星期前 电脑端回复
  • 1992053517借楼,已经重安很多遍了,AKI一直显示缺少服务端怎么办
    拉黑 1星期前 电脑端回复
  • 流小萤 @1992053517 因为还不是正式版。Aki只能正式版用
    拉黑 1星期前 电脑端回复
  • 2496699311为啥我这显示没有安装客户端啊
    拉黑 1星期前 电脑端回复
  • wy1999 @1992053517 用Neko
    拉黑 6天前 电脑端回复
  • zy @198905qin 52还不流程?我都10几到30几
    拉黑 1天前 电脑端回复
  • yimigong3.10.4大家卡不卡?我怎么还是卡!
    拉黑 10小时前 电脑端回复
  • 回复
    渐入佳境

    来啦来啦,大佬辛苦了!

  • 苏轼前排蹲一手 问下相比10.1的,10.2的卡顿情况怎么样
    拉黑 2星期前 电脑端回复
  • Yjiokm前排蹲一手 问下相比10.1的,10.2的卡顿情况怎么样
    拉黑 2星期前 电脑端回复
  • 223297164310.2也卡卡的 在海关击杀的时候甚至会卡顿一下 开镜也是
    拉黑 2星期前 电脑端回复
  • 2232971643 @Yjiokm 帧数也不高
    拉黑 2星期前 电脑端回复
  • 1103087287 @2232971643 鱼皮修复MOD
    拉黑 2星期前 电脑端回复
  • Hutax10.3还没下载,有大佬知道还是卡顿吗,我打了去除垃圾mod没啥用,垃圾都还在地上
    拉黑 1星期前 电脑端回复
  • 2232971643 @Hutax 海关倒是好点了 但是海岸线什么的 至少我玩起来还是卡卡的
    拉黑 1星期前 电脑端回复
  • Hutax @2232971643 我用的mg把刷新减少了感觉好点,但是玩的难受,跑一圈没啥人打
    拉黑 1星期前 电脑端回复
  • 18538597683 @Hutax 64g内存 13900k 4090都卡 [s-31]
    拉黑 6天前 电脑端回复
  • Hutax @18538597683 我32g 12700 和3060 任务的话街区都不能去,基本上做到街区就开新档了,3.9.8的时候垃圾优化mod可以让fps飞起,但是这个10.3没那么明显了。
    拉黑 6天前 电脑端回复
  • 18538597683 @Hutax 3.7.6是我玩的最舒服的版本
    拉黑 6天前 电脑端回复
  • 回复
    渐入佳境

    我TM来啦 [s-7]

  • 贴脸喷地图间的移动,物品转移回去藏身处的功能有问题,不给交钱?
    拉黑 2星期前 电脑端回复
  • MiMiKo @贴脸喷 我也遇到了,马拉松不给交钱,硬是背了一背包跑了3图 [s-16]
    拉黑 2星期前 电脑端回复
  • 墨染樱 @MiMiKo 这个是线上就有的bug,现在btr和马拉松交钱,得把钱放到口袋栏才能交,放背包都不行 [s-26]
    拉黑 2星期前 电脑端回复
  • MiMiKo @墨染樱 谢谢! [s-7]
    拉黑 1星期前 电脑端回复
  • 回复
    登堂入室

    我TM来啦

    回复
    登堂入室

    来了来了

    回复
    登堂入室

    我真帅


    回复
    圆转纯熟

    大佬辛苦啦!

    回复
    略有小成

    来了来了

    回复
    初窥堂奥

    终于更新啦,辛苦辛苦了


    回复
    渐入佳境
    VIP3

    来了

    回复

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