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    【SPTarkov】SPT 3.10.0 Release – 33420 【24.11.26更新】【逃离塔科夫单机离线版】

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    不学无术老年人

    认真看帖,游戏愉快,一目十行,保证头疼.

    请勿使用360浏览器的兼容模式访问社区,会无法显示帖子全部内容.

    下载内容请使用IDM/迅雷/百度云盘等多线程软件下载,非要用浏览器单线程下载没速度怪不得别人.【SPTarkov】SPT 3.10.0 Release – 33420 【24.11.26更新】【逃离塔科夫单机离线版】

         

        

        SPTarkov项目组:

        Oddba交流分享社区:

        社友个人站:

        

    如果你喜欢逃离塔科夫,请入正支持BSG:逃离塔科夫(官网链接) 

        

    注意事项:(以下内容请每个离线版玩家阅读,非安装教程)

    1. 逃离塔科夫单人离线版是由SPTarkov项目组开发并免费分享,请遵守相关协议条款。

    2. 请确保你的电脑物理内存达到或是超过16GB,虚拟内存设置为物理内存的1-1.2倍,以免出现“客户端”崩溃的问题。

    3. 不要有中文路径,在登陆器的设置页面点 设置文件和缓存文件清除(打去验证补丁的,拜托全覆盖,别只替换一个EXE),避免卡松树页面。

    4. 不要开着加速器的全局模式玩离线版;离线版是纯本地化运行的模拟器, 不需要你加速减少延迟

    5. 不要使用老版MOD,切记,切记,切记一定要匹配版本的MOD。

    6. 不要使用老版存档,架构已变,如果你有编译知识,可以尝试移植存档。

    7. MOD存放位置:USER/MODS文件夹内;注意,请不要将不相干的文件仍在MODS文件夹内,比如MOD压缩包等。

    8. 玩 单人离线版,多备份存档(存档位置X:\SPT-AKI XXX\user\profiles),遇到坏档的问题自行还原备份。

    9. 不要用鼠标去点服务器窗口内,会给你卡着的,如果遇到此类问题,按下回车或重开服务器

    10. 请勿使用修改过的客户端玩 逃离塔科夫 线上版,也不要同时开着线上和离线,否则导致的一切后果自负

    11. 从 SPT-AKI 1.4.0 血色边缘版开始,SPT项目组就不再对WIN7/8/8.1的老系统做系统兼容启动会直接闪退。

    12. 每次更换新版,建议去离线版登陆器的“设置”里清理临时文件/还原游戏设置可以避免很多问题。

    13. 解压请使用“7Z,Winrar,Bandizip”解压,Windows系统自带的解压会导致解压不全的问题。

        

        科普,教程,工具

    必须安装:

    .NET Framework 4.7.2           新人必装

    .NET 5.0 Desktop Runtime (v5.0.0)  新人必装(部分MOD工具需要用到)

    .NET 6.0 Desktop Runtime (v6.0.4)  新人必装(SPT-AKI 2.2.2或以上版本必装)

    .NET 8.0 Desktop Runtime (v8.0.2)  新人必装(SPT-AKI 3.8.0 BE或以上必装)

    游戏运行库合集-123云盘(GRLPackage官方版)

    游戏运行库合集-迅雷云盘(GRLPackage官方版)

    感谢社友:坐标交叉的星云 编写

    感谢所有社友的分享

    感谢社友:Wind_L 编写

    【科普】【SPT-AKI】正式版(B系列,A系列通用) 安装教程     新人必看

    离线修改教程版块   新人必看

    服务端配置详解(3.5.0)     新人必看

    感谢社友们提供的各种方案 离线版疑难解答区“置顶帖”点击查看    新人必看
    感谢社友:wowoka 分享 利用process lasso 优化内存,避免内存爆炸   游戏会闪退的建议挂载此软件

    感谢社友:NEKO17 分享

    Neko Manager Community Edition 一个综合型工具,包含过验证,MOD管理等,详情自行查阅

        

    服务端:血色边缘版只是接收BUG反馈的测试版,只能算尝鲜版。

    第三方病毒检测:检测结果

    • 大小: 108227097 字节

    • MD5: 4BAAC33DF60DF94087845529F4A647A0

    • SHA1: 5C6E0F4747EFDE21646179853EF6F7EF183B790D

    • CRC32: 87FBC7B5

    友情提示:

    • 关于MOD:不兼容3.9.X Mod

    • 关于存档:兼容3.9.8 无MOD存档,打了MOD的重开档或自行编译。

    客户端 :

    (SPT-3.10.0 – 33420 使用 0.15.5.1.33420 客户端)

    官方下载链接:0.15.5.1.33420 客户端     (请右键复制下载链接,使用迅雷/IDM之类的软件下载)

    👆由于DNS污染,国内部分地区下载官方资源受到影响,请无法下载的小伙伴们下载分流资源。

    百度云盘分流:0.15.5.1.33420 客户端    社友 拉姬 提供

    123云盘分流:0.15.5.1.33420 客户端    提取码:pCp5    社友 星空灬晨星 提供

    大小: 31703782355 字节

    MD5: 74791985E2A8E1138352831669849EC1

    SHA1: 85B9883540291B564E0FD8C4CF3BF5A843584599

    CRC32: 711B805B

    3.10.0 更新日志

    Changes

    EFT:

    • Map to map travel

    • Mortar strikes (disabled by default – can be enabled via mods)

    • Balancing changes

    • Sound changes

    • Factory rework

    • New quests

    • New boss – Partisan

    • Tripwires

    • Bipods

    • Weapon resting

    • Hideout Gear rack

    • Hideout Cultist circle

    • New weapons and equipment

    • Zombie event (disabled outside of Halloween event – can be force-enabled via mods or VERYSPOOKY

      SPT friend code)

    • Stash item pinning/locking

    ADDED

    • Added custom in-raid RAM cleanup tool

      • Runs when player opens any inventory page

      • Opening an inventory page takes 0.25 seconds, we run RAM cleanup code with a fixed run-time of 0.25

        seconds that does what it can in the time allowed

      • Our testing has shown it keeps the RAM usage down enough to play through a raid

      • This problem occurs in Live but due to how few bots spawn in PvE its not as bad

    • Added migration system for 3.9.8 profiles:

      • Will NOT work for profiles that use Custom Quests/Custom Traders/ Custom items

      • Will delete all messages from chat bots and PMCs

      • No support is provided on discord for anyone having problems when using a 3.9.8 profile

    • Added new quests

    • Added support for map to map travel system

    • Added support for item return system when traveling between maps

    • Added radar parts airdrop event system (disabled by default, causes game to hard crash on exiting raid)

    • Added Cultist Circle hideout area and simulated live behavior:

      • Approximated system for rewarding needed items for completing hideout upgrades/crafts, its not 100%,

        but close

      • Added system to give specific rewards, controlled via hideout config

      • Variable craft time based on items sacrificed

      • Sacrifice time can overridden with value set in hideout config

    • Added support for Equipment storage hideout area

    • Enabled PMC karma system

      • Doesn't gain/lose karma when performing actions – no code exists in client to do this

      • Fixed at 0.2

      • Partisan will spawn and be hostile to player

    • Added new boss bossPartizan to server data and code

    • Added new equipment to PMCs:

      • Weapons (M60 + variants/AA-12/Desert Eagle)

      • Various armors/headsets/helmets/weapon mods

    • Added new difficulty values to bots to support tripwires

    • Added system to support opening twitch 2024 gambling boxes

    • Added config toggle to keep daily quest type when replacing them

    • Removed Visit site to buy this labels from clothing and stash expansion UI elements

    • Added STREAMERLOOT gift code

    • Added SPLASH gift code

    • Added STASHQOL gift code

    • Added 500CIGARETTES gift code

    • Added VERYSPOOKY SPT friend code – force-enables Halloween + zombies

    • Added tiered flea system:

      • Disabled by default

      • Allows items to be locked from purchase until player is a specific level

      • Offers 'show' in flea but cannot be purchased

      • Comes with some values i have been playing with during my testing playthrough

      • Enabled via ragfair.json/tieredFlea config

    • Added additional weapon mods to PMCs

    • Added more contributor names to PMC pool

    • Added a lot of items to reward pool blacklist (e.g. Secure flash drive v2, Radar station spare parts)

    • Halloween – Added Tagilla to laboratory

    • Significantly expanded seasonal event system:

      • Added ability to enable/disable certain sub-events during seasonal events via seasonalevents.json config

    • Can control bot hostility per event

    • Added April 1st event

    • Lightkeeper quests do not correctly reward items in live PvE, we have added a workaround to make it

      work for SPT

    • Added ability to define a minimum magazine size per gun and per bot level via config

    • Added various weapons to this system for level 25+ PMCs to ensure they have magazines with a minimum

      size of 30

    • Added ability for PMCs killed by player to remark on the map they died on + added some PMC responses

      that involve the location

    • Added removeInvalidTradersFromProfile to core.json config to allow cleanup of invalid trader data in

      profile – e.g. custom traders when mod is uninstalled

    • Implemented per-game-edition quest filtering and blacklisting system

    • Added Documents with decrypted data to rewardable item blacklist

    MODIFIED

    • Migrated SPT to use PvE mode instead of PvP

      • Provides a lot of functionality as a baseline, requiring less manual implementations by SPT

        (e.g. airdrops/BTR)

    • Deleted or modified over 50 module patches

      • BSG changed a lot in how offline raids work

    • Rewrote insurance handling system to support new raid start/end process

    • Rewrote raid start system

    • Rewrote raid end system

    • Rewrote scav raid entry system

    • Rewrote how scav exfiltrations are processed, they should now correctly show only scav/coop exits

    • Updated trader assorts to match live

    • Updated Ref items to better match live

    • Updated quests + added new quest icons

    • Updated new profile templates:

      • e.g. Include cultist circle level 1 on new unheard profiles

    • Updated flea market handling code to match changes from live

    • Regenerated bot loot/equipment using only 0.15.x data (over 100k bots were used)

    • Regenerated location static/dynamic loot data using only 0.15.x dumps

    • Regenerated static container ids for all maps

    • Removed pmcConfig.chanceSameSideIsHostilePercent config property and code that uses it, now

      implemented inside every maps base.json

    • Expanded pmcConfig.maxBackpackLootTotalRub to work per PMC level

      • PMCs have more expensive loot items in their backpack at higher levels

    • Removed unused singleplayer/settings/raid/endstate endpoint

    • Adjusted PMCs to start healing when further away from danger

    • Added Secure flash drive v2/v3 to reward blacklist

    • Updated how bonus money is calculated in quest rewards to be more accurate

    • Added coreConfig.features.chatbotFeatures.sptFriendGiftsEnabled, default true

    • When listing an item on flea, the avg/max/min values no longer take trader values into account

    • Improved how flea system gets average offer price

    • Reworked Weather simulation

      • Weather can change mid-raid, occurs every 15/30 minutes

      • In-raid temperature now takes into account time of day and current season

      • Significantly reduced amount of cloud cover on average

      • Significantly reduced amount of fog on average

    • Improved emulation accuracy of hydration/energy lost when using Gym

    • Added support for bots to have night-specific equipment and weapon mod weights

      • PMCs use NVGs at night

      • Rogues use NVGs at night

    • Prevented required items on repeatable quests being given as rewards

    • Reduced extract requirement count from daily/weekly quests

    • Added Case with precision tools quest item to single spawn only list

    • Prevented T7 thermals from spawning on PMCs below level 67

    • Improved the error shown when the stash size has been altered by a mod incorrectly

    • Added mod_tactical001/mod_tactical002 to PMC randomisation pool

    • Added Sealed letter quest item for Postman Part part 1 to spawn once in a raid, (now has 4 possible spawns)

    • Blacklisted mortar strike signalling device from reward pool and Fence

    • Added Gzhel/Surv12/Sugar to list of items to not reduce in price as quality/uses drops (same as live as

      they're used in crafts/quests) 

    • Christmas – Increased chance of gifter bot on customs/factory

    • Blacklisted spare radio parts from reward pool

    • Expanded seasonal system to include new late_autumn/early_spring and adjusted season start/end dates

    • Moved AUTUMN season to start on 15th of October to better match live

    • Blacklisted Infected strike from reward pool

    • Adjusted Halloween event to end on 10th of November

    • PMCs will now “sleep” when far away from the player – consuming less CPU resources

    • Reduced time winter is active due to how half-implemented it is

    • Improved accuracy of raid times to better match live values

    • Added more weapons to sealed weapon crate pool

    • Updated flea prices

    • Adjusted level 46+ PMCs to have headset 85% of the time instead of 50%

    FIXED

    • Fixed some items appearing on fence that shouldn't (e.g. dogtags)

    • Fixed incorrect VALID_REASONS_TO_ADD_ENEMY value inside shooterBTR bot

    • Fixed recursion when using GetData() synchronously

    • Fixed looting the same weapon from a non-bot source causing ID conflicts and corrupting the profile

    • Fixed season override property not being correctly used

    • Fixed flea having very long PMC names

    • Fixed airdrop crates having the incorrect icon

    • Fixed bot rig generation system sometimes filtering out all rigs from allowed pool 

    • Added edge case handling for when bots are generated without a name

    • Prevented notification popup when a scav tries to shoot a weapon with incompatible ammo

      https://dev.sp-tarkov.com/SPT/Modules/pulls/171/files

    • Fixed edge case where custom traders without labs-specific failure messages would still return insured

      items

    • Fixed hydrateLookup() storing data from handbookPriceOverride with incorrect parent keys

      • Fixes parentId errors on game start

    • Fixed airdrops causing a full client crash at end of raid

    MODDERS

    • Added forced loot system to LootGenerator service, can now explicitly define what items it contains

    • Refactored addUpdateInventoryItemToProfile() and added addMissingPresetStandItemsToProfile()

    • Added helper function itemHelper.getRandomisedAmmoStackSize()

    • Made plugin classes public

    • Renamed 10+ patches to better explain their purpose

    • Improved random loot box system to support rewardTypePool instead of rewardTplPool

    • Added cultistCircle object to hideoutConfig

    • Updated IHideoutStashItem properties to be lowercase

    • Renamed inraid.json config property from scavExtractGain to scavExtractStandingGain

    • Added new config values to weather.json, generateWeatherAmountHours and timePeriod

    • isCultistCircle property is no longer saved into every profile craft object

    • Cleaned up confusing airdrop enum usage

    • Added ability for RepeatableQuestRewardGenerator.generateReward() to use reward item blacklist

    • Added ability to generate client/match/local/start response without generating loot

    • Removed ProfileSnapshotService

    • Added InMemoryCacheService service

    • Added hostilitySettings object to pmc.json config to control how PMCs interact with other bot types

    • Added nullguard to setTraderUnlockedState()

    • Added ability to know if raid is at nighttime programatically

    • Updated a LOT of interfaces to start with letter I

    • Added inventoryHelper.isValidMongoId()

    • Added config option forceRigWhenNoVest to bot.json

    • Added ability to track profile migrations in profile

    • Added mongoid item validation to 39x profile migration

    • Added simulateItemsBeingTaken property to insurance.json config

    • Added ability to control storage time of insurance returns to insurance.json config

    • Added ability to programmatically blacklist specific bot gear tpls by level via bot.json config

    • Added call to handleModEvent() inside updateGlobalEvents() to allow easy overriding for custom

      implementations

    • Removed unnecessary SNOW seasonal event, handled by seasons instead 

    • Added ability to ignore price variance based on item quality via ragfair.json config

    • Added enabled property to seasonal events to allow easy disabling

    • Added nonMaps property to configs/location.json

    • Added framework for custom surveys

    • The SPT Launcher now stores a copy of assembly-csharp.dll as assembly-csharp.dll.spt-bak instead of

      assembly-csharp.dll.bak

    SPT项目组感谢名单(不分先后):

    CWX,Kaeno,CJ,Lacyway,Wafflelord,TetrisGG,Stealthsuit,Archangel,Alex McAuliffe,W1ngZ,crustyselenium
    Kaiden,DenisZhmakin,Mattdokn,r2go,HeresJohnny,theStraxus,DrakiaXYZ,Refringe,Archangel,Nyahahahaha
    Maklane,Brollgarth,VolcanoKevin,lazheng,Thekoenman,Bunray,poke123321,mirrox1337,uno0040,Cogy
    Crimson,Sheepy,clownmaster,TheHalfPotato,Akiw,beamyy,capital_grin,rayleefx,wooxs,rukira,MrPitViper


    历史版本留档

    渐入佳境

    我来了

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    来啦来啦,大佬辛苦了!

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    略有小成

    我TM来啦 [s-7]

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    登堂入室

    我TM来啦

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    登堂入室

    来了来了

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    初来乍到

    我真帅


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    登堂入室

    大佬辛苦啦!

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    初窥堂奥

    来了来了

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    初窥堂奥

    终于更新啦,辛苦辛苦了


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