要么卡在本地游戏进行中要么闪退
有解决办法吗
要么卡在本地游戏进行中要么闪退
有解决办法吗
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我的也是一直转圈圈进不去游戏
2060显卡 内存32G
服务器有报错么?
楼主问题解决了没呀~我也是卡这了一直进不去!
贴下客户端下的logs文件夹下,最新的一个文件夹里面的,日期+error.log 滚到最后面 复制十行内容
at SPTarkov.SinglePlayer.Patches.Progression.OfflineLootPatch.PatchPrefix (System.Threading.Tasks.Task`1[GClass759+GClass761]& __result, System.Object __instance, System.String backendUrl) [0x00046] in <8235ca1d8ed64afdad3fae68cdc7435f>:0
at (wrapper dynamic-method) EFT.BaseLocalGame`1[EFT.GamePlayerOwner].EFT.BaseLocalGame`1[[EFT.GamePlayerOwner, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].method_5_Patch1(EFT.BaseLocalGame`1<EFT.GamePlayerOwner>,string)
at EFT.BaseLocalGame`1+Struct210[T].MoveNext () [0x000b6] in <65f3f32fc12a45bd85f20d2ce2277376>:0
2020-11-05 16:08:13.760 +08:00|0.12.8.9660|Error|Default|Error: Destroying MatchmakerTimeHasCome screen while it's still shown|
是这个吗
compress) [0x00000] in <ba32bfc53e734d3fab1f0e85e0a80e59>:0
at SPTarkov.SinglePlayer.Patches.Progression.OfflineLootPatch.PatchPrefix (System.Threading.Tasks.Task`1[GClass759+GClass761]& __result, System.Object __instance, System.String backendUrl) [0x00046] in <8235ca1d8ed64afdad3fae68cdc7435f>:0
at (wrapper dynamic-method) EFT.BaseLocalGame`1[EFT.GamePlayerOwner].EFT.BaseLocalGame`1[[EFT.GamePlayerOwner, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].method_5_Patch1(EFT.BaseLocalGame`1<EFT.GamePlayerOwner>,string)
at EFT.BaseLocalGame`1+Struct210[T].MoveNext () [0x000b6] in <65f3f32fc12a45bd85f20d2ce2277376>:0
compress) [0x00000] in <ba32bfc53e734d3fab1f0e85e0a80e59>:0
at SPTarkov.SinglePlayer.Patches.Progression.OfflineLootPatch.PatchPrefix (System.Threading.Tasks.Task`1[GClass759+GClass761]& __result, System.Object __instance, System.String backendUrl) [0x00046] in <8235ca1d8ed64afdad3fae68cdc7435f>:0
at (wrapper dynamic-method) EFT.BaseLocalGame`1[EFT.GamePlayerOwner].EFT.BaseLocalGame`1[[EFT.GamePlayerOwner, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].method_5_Patch1(EFT.BaseLocalGame`1<EFT.GamePlayerOwner>,string)
at EFT.BaseLocalGame`1+Struct210[T].MoveNext () [0x000b6] in <65f3f32fc12a45bd85f20d2ce2277376>:0