求大佬帮忙,这是怎么回事,游戏打不开了,拜托大佬们帮帮忙吧
以下为图中路径内容
[Message: BepInEx] BepInEx 5.4.22.0 – EscapeFromTarkov (2025/3/5 2:00:08)
[Info : BepInEx] Running under Unity v0.16.1.3539
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info : BepInEx] Loaded 1 patcher method from [spt-prepatch 3.11.3.0]
[Info : BepInEx] 2 patcher plugins loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Info : BepInEx] Patching [Assembly-CSharp] with [SPT.PrePatch.SPTPrePatcher]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 12 plugins to load
[Info : BepInEx] Loading [Graphics 1.6.5]
[Info : BepInEx] Loading [Configuration Manager 18.0.1]
[Info : BepInEx] Loading [dvize.BackdoorBandit 1.11.0]
[Info :ModulePatch] Enabled patch NewGamePatch
[Info :ModulePatch] Enabled patch ApplyHit
[Info :ModulePatch] Enabled patch ActionMenuDoorPatch
[Error : HarmonyX] Failed to patch static ActionsReturnClass GetActionsClass::smethod_12(EFT.GamePlayerOwner owner, EFT.Interactive.BufferGateSwitcher interactiveSwitch): System.Exception: Parameter “door” not found in method static ActionsReturnClass GetActionsClass::smethod_12(EFT.GamePlayerOwner owner, EFT.Interactive.BufferGateSwitcher interactiveSwitch)
at HarmonyLib.Public.Patching.HarmonyManipulator.EmitCallParameter (System.Reflection.MethodInfo patch, System.Boolean allowFirsParamPassthrough, Mono.Cecil.Cil.VariableDefinition& tmpObjectVar, System.Collections.Generic.List`1[HarmonyLib.Public.Patching.HarmonyManipulator+ArgumentBoxInfo]& tmpBoxVars) [0x007ae] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.WritePostfixes (HarmonyLib.Internal.Util.ILEmitter+Label returnLabel) [0x001a5] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () [0x00234] in <474744d65d8e460fa08cd5fd82b5d65f>:0
[Error :ModulePatch] ActionMenuKeyCardPatch: HarmonyLib.HarmonyException: IL Compile Error (unknown location) —> HarmonyLib.HarmonyException: IL Compile Error (unknown location) —> HarmonyLib.HarmonyException: IL Compile Error (unknown location) —> System.Exception: Parameter “door” not found in method static ActionsReturnClass GetActionsClass::smethod_12(EFT.GamePlayerOwner owner, EFT.Interactive.BufferGateSwitcher interactiveSwitch)
at HarmonyLib.Public.Patching.HarmonyManipulator.EmitCallParameter (System.Reflection.MethodInfo patch, System.Boolean allowFirsParamPassthrough, Mono.Cecil.Cil.VariableDefinition& tmpObjectVar, System.Collections.Generic.List`1[HarmonyLib.Public.Patching.HarmonyManipulator+ArgumentBoxInfo]& tmpBoxVars) [0x007ae] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.WritePostfixes (HarmonyLib.Internal.Util.ILEmitter+Label returnLabel) [0x001a5] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () [0x00234] in <474744d65d8e460fa08cd5fd82b5d65f>:0
— End of inner exception stack trace —
at HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () [0x00378] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.Process (MonoMod.Cil.ILContext ilContext, System.Reflection.MethodBase originalMethod) [0x00042] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.Manipulate (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo, MonoMod.Cil.ILContext ctx) [0x00006] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.HarmonyManipulator.Manipulate (System.Reflection.MethodBase original, MonoMod.Cil.ILContext ctx) [0x00007] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Public.Patching.ManagedMethodPatcher.Manipulator (MonoMod.Cil.ILContext ctx) [0x00012] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at MonoMod.Cil.ILContext.Invoke (MonoMod.Cil.ILContext+Manipulator manip) [0x00087] in <6733e342b5b549bba815373898724469>:0
at MonoMod.RuntimeDetour.ILHook+Context.InvokeManipulator (Mono.Cecil.MethodDefinition def, MonoMod.Cil.ILContext+Manipulator cb) [0x00012] in <4e2760c7517c4ea79c633d67e84b319f>:0
at (wrapper dynamic-method) MonoMod.RuntimeDetour.ILHook+Context.DMD<MonoMod.RuntimeDetour.ILHook+Context::Refresh>(MonoMod.RuntimeDetour.ILHook/Context)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MonoMod.RuntimeDetour.ILHook+Context::Refresh>?-1957240630(object)
at HarmonyLib.Internal.RuntimeFixes.StackTraceFixes.OnILChainRefresh (System.Object self) [0x00000] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at MonoMod.RuntimeDetour.ILHook.Apply () [0x00059] in <4e2760c7517c4ea79c633d67e84b319f>:0
at HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) [0x00047] in <474744d65d8e460fa08cd5fd82b5d65f>:0
— End of inner exception stack trace —
at HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) [0x0005f] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00033] in <474744d65d8e460fa08cd5fd82b5d65f>:0
— End of inner exception stack trace —
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x0005d] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchProcessor.Patch () [0x000fb] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer, HarmonyLib.HarmonyMethod ilmanipulator) [0x00031] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at SPT.Reflection.Patching.ModulePatch.Enable () [0x00083] in <f2768fdbcad143f8ae7c7ee3a269c255>:0
[Info : BepInEx] Loading [Kaeno-TraderScrolling 1.2.0]
[Info : BepInEx] Loading [SPT.Custom 3.11.3]
[Info :SPT.Custom] Loading: SPT.Custom
[Info :ModulePatch] Enabled patch EasyAssetsPatch
[Info :ModulePatch] Enabled patch EasyBundlePatch
[Info :ModulePatch] Enabled patch DisableNonHalloweenExitsDuringEventPatch
[Info :ModulePatch] Enabled patch SendFleaListingTaxAmountToServerPatch
[Info :ModulePatch] Enabled patch AddTraitorScavsPatch
[Info :RequestHandler] [REQUEST]: /singleplayer/bosstypes
[Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/bosstypes
[Info :ModulePatch] Enabled patch CustomAiPatch
[Info :ModulePatch] Enabled patch SaveSettingsToSptFolderPatch
[Error :SPT.Custom] A PATCH IN SPTCustomPlugin FAILED. SUBSEQUENT PATCHES HAVE NOT LOADED
[Error :SPT.Custom] SPTCustomPlugin: System.NullReferenceException: Object reference not set to an instance of an object
at EFT.UI.ConsoleScreen.LogError (System.String statement) [0x00005] in <13b3da31885d4b8d827d4190298e367f>:0
at SPT.Custom.Patches.SaveRegistryToSptFolderPatches.Init () [0x0004c] in <40ee806139834c17a5cd68fd382c20af>:0
at SPT.Custom.Patches.SaveRegistryToSptFolderPatches.Enable () [0x00000] in <40ee806139834c17a5cd68fd382c20af>:0
at SPT.Custom.SPTCustomPlugin.Awake () [0x0006f] in <40ee806139834c17a5cd68fd382c20af>:0
[Info : BepInEx] Loading [DynamicMaps 0.5.6]
[Warning: HarmonyX] BattleUIScreenShowPatch: You should only patch implemented methods/constructors to avoid issues. Patch the declared method void EFT.UI.BattleUIScreen<EFT.UI.EftBattleUIScreen+GClass3575, EFT.UI.Screens.EEftScreenType>::Show(EFT.GamePlayerOwner owner) instead of void EFT.UI.BattleUIScreen<EFT.UI.EftBattleUIScreen+GClass3575, EFT.UI.Screens.EEftScreenType>::Show(EFT.GamePlayerOwner owner).
[Info :ModulePatch] Enabled patch BattleUIScreenShowPatch
[Info :ModulePatch] Enabled patch CommonUIAwakePatch
[Info :ModulePatch] Enabled patch MapScreenShowPatch
[Info :ModulePatch] Enabled patch MapScreenClosePatch
[Info :ModulePatch] Enabled patch GameStartedPatch
[Info :ModulePatch] Enabled patch GameWorldOnDestroyPatch
[Info :ModulePatch] Enabled patch GameWorldUnregisterPlayerPatch
[Info :ModulePatch] Enabled patch GameWorldRegisterLootItemPatch
[Info :ModulePatch] Enabled patch GameWorldDestroyLootPatch
[Info :ModulePatch] Enabled patch AirdropBoxOnBoxLandPatch
[Info :ModulePatch] Enabled patch PlayerOnDeadPatch
[Info :ModulePatch] Enabled patch PlayerInventoryThrowItemPatch
[Info :ModulePatch] Enabled patch ShowViewButtonPatch
[Info : BepInEx] Loading [SPT.Core 3.11.3]
[Info : SPT.Core] Loading: SPT.Core
[Info :ModulePatch] Enabled patch ConsistencySinglePatch
[Info :ModulePatch] Enabled patch ConsistencyMultiPatch
[Info :ModulePatch] Enabled patch GameValidationPatch
[Info :ModulePatch] Enabled patch BattlEyePatch
[Info :ModulePatch] Enabled patch SslCertificatePatch
[Info :ModulePatch] Enabled patch UnityWebRequestPatch
[Info :ModulePatch] Enabled patch WebSocketSslValidationPatch
[Info : SPT.Core] Completed: SPT.Core
[Info : BepInEx] Loading [SPT.Debugging 3.11.3]
[Info :SPT.Debugging] Loading: SPT.Debugging
[Info :ModulePatch] Enabled patch EndRaidDebug
[Info :ModulePatch] Enabled patch LoggerClassLogPatch
[Info :ModulePatch] Enabled patch ReloadClientPatch
[Info :ModulePatch] Enabled patch EnableDebugCommandsPatch
[Info :SPT.Debugging] Completed: SPT.Debugging
[Info : BepInEx] Loading [SPT.Singleplayer 3.11.3]
[Info :SPT.Singleplayer] Loading: SPT.SinglePlayer
[Info :ModulePatch] Enabled patch TinnitusFixPatch
[Info :ModulePatch] Enabled patch EmptyInfilFixPatch
[Info :ModulePatch] Enabled patch OverrideMaxAiAliveInRaidValuePatch
[Info :ModulePatch] Enabled patch FixPostScavRaidXpShowingZeroPatch
[Info :ModulePatch] Enabled patch DisablePMCExtractsForScavsPatch
[Info :ModulePatch] Enabled patch ScavExfilPatch
[Info :ModulePatch] Enabled patch ScavProfileLoadPatch
[Info :ModulePatch] Enabled patch ScavPrefabLoadPatch
[Info :ModulePatch] Enabled patch DisableReadyLocationReadyPatch
[Info :ModulePatch] Enabled patch LoadOfflineRaidScreenPatch
[Info :ModulePatch] Enabled patch AmmoUsedCounterPatch
[Info :ModulePatch] Enabled patch PluginErrorNotifierPatch
[Info :ModulePatch] Enabled patch MapReadyButtonPatch
[Info :ModulePatch] Enabled patch RemoveUsedBotProfilePatch
[Info :ModulePatch] Enabled patch ScavLateStartPatch
[Info :ModulePatch] Enabled patch ScavSellAllPriceStorePatch
[Info :ModulePatch] Enabled patch ScavSellAllRequestPatch
[Info :ModulePatch] Enabled patch ScavRepAdjustmentPatch
[Info :ModulePatch] Enabled patch DisableWelcomeToPVEModeMessagePatch
[Info :ModulePatch] Enabled patch DisableMatchmakerPlayerPreviewButtonsPatch
[Info :ModulePatch] Enabled patch EnableRefForPVEPatch
[Info :ModulePatch] Enabled patch EnableRefIntermScreenPatch
[Info :ModulePatch] Enabled patch EnablePlayerScavPatch
[Info :ModulePatch] Enabled patch ScavFoundInRaidPatch
[Info :ModulePatch] Enabled patch GetProfileAtEndOfRaidPatch
[Info :ModulePatch] Enabled patch SendPlayerScavProfileToServerAfterRaidPatch
[Info :ModulePatch] Enabled patch RemoveStashUpgradeLabelPatch
[Info :ModulePatch] Enabled patch RemoveClothingItemExternalObtainLabelPatch
[Info :ModulePatch] Enabled patch ForceRaidModeToLocalPatch
[Info :ModulePatch] Enabled patch ScavIsPlayerEnemyPatch
[Info :ModulePatch] Enabled patch FirearmControllerShowIncompatibleNotificationClass
[Info :ModulePatch] Enabled patch FixKeyAlreadyExistsErrorOnAchievementPatch
[Info :ModulePatch] Enabled patch ScavPrestigeFixPatch
[Info :ModulePatch] Enabled patch DisableDevMaskCheckPatch
[Info :ModulePatch] Enabled patch RemoveStopwatchAllocationsEveryBotFramePatch
[Info :ModulePatch] Enabled patch RemoveStopwatchAllocationsEveryCoverPointFramePatch
[Info :ModulePatch] Enabled patch DisableUseBSGServersCheckbox
[Info :ModulePatch] Enabled patch PmcBotSidePatch
[Info :ModulePatch] Enabled patch QuestAchievementRewardInRaidPatch
[Info :ModulePatch] Enabled patch FixUnityWarningSpamFromAirdropsPatch
[Info :SPT.Singleplayer] Completed: SPT.SinglePlayer
[Info : BepInEx] Loading [VCQL-Zones 2.0.4]
[Info :ModulePatch] Enabled patch GameWorldPatch
[Info : BepInEx] Loading [MiniHUD 1.0.0]
[Info :RequestHandler] [REQUEST]: /MiniHUD/ClientLoaded
[Info :RequestHandler] [REQUEST SUCCESSFUL] /MiniHUD/ClientLoaded
[Info :RequestHandler] [REQUEST]: /MiniHUD/getNameData
[Info :RequestHandler] [REQUEST SUCCESSFUL] /MiniHUD/getNameData
[Info : BepInEx] Loading [DrakiaXYZ-LootRadius 1.4.1]
3113
已配图
是
游戏闪退
gfhjfgjfjfg
上面说是你BepInExs文件夹里的问题,看看你客户端装了什么mod,然后再看看运行的后台有啥红色的报错。
路径中文
我的也是这样。。。
楼主 你的解决没 我的也是这样