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    装了战局内可改装mod,疑似是这个mod引起崩溃

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    装了战局内可改装mod,疑似是这个mod引起崩溃
    论坛内ClientMods的战局内可改装mod,应该是第三次看到这个原因引起崩溃的了。

    游戏在AI之间爆发战斗后疑似是AI捡了尸体装备引发崩溃。


    2025-08-09 15:00:11.934 +08:00|0.16.1.3.35392|Error|Default|Threshold durability should never be negative on an active repair buff. Overriding ThresholdDurability. Turning off this log for same subsequent errorsOld threshold durability: -1, New threshold durability: 63.52315, Buff type: MalfunctionProtections, Rarity: Common, Value: 1, ItemId: 6891a5576f13ea2b24088815
    2025-08-09 15:00:33.554 +08:00|0.16.1.3.35392|Error|application|BattlEye environment validation failed:  
    2025-08-09 15:00:34.182 +08:00|0.16.1.3.35392|Error|Default|
    EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
     at EFT.UI.ErrorScreen.smethod_0 (System.String source) [0x00000] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.UI.ErrorScreen.Show (System.String title, System.String message, System.Single waitingTime, EFT.UI.ErrorScreen+EButtonType buttonType, System.Boolean removeHtml) [0x00023] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.UI.PreloaderUI.method_1 () [0x0005d] in <13b3da31885d4b8d827d4190298e367f>:0
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:f4963cf2-9c80-4a14-b300-eac6102fd51d fix message:Collider params updated
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:f4963cf2-9c80-4a14-b300-eac6102fd51d fix message:Collider params updated
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:4bef69e6-18dd-4c33-8b74-39eba90908cd fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:4bef69e6-18dd-4c33-8b74-39eba90908cd fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:e0fb7ebc-0a4c-45a3-b5a3-ba5e6b1456ba fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:e0fb7ebc-0a4c-45a3-b5a3-ba5e6b1456ba fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:027273fa-04bc-48d1-acfb-74f008bb196c fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:027273fa-04bc-48d1-acfb-74f008bb196c fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:6767b1b7-da32-4b62-90f0-0d44712a642b fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:6767b1b7-da32-4b62-90f0-0d44712a642b fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:01c489a9-a17c-45e0-9c42-803173881056 fix message:Collider params updated
    2025-08-09 15:06:21.152 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:01c489a9-a17c-45e0-9c42-803173881056 fix message:Collider params updated
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:2685c5c9-9bde-40c1-bbc2-3a0f3b024106 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:2685c5c9-9bde-40c1-bbc2-3a0f3b024106 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:b43bd5a4-aa6c-4dd6-9052-d3359fa6b53c fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:b43bd5a4-aa6c-4dd6-9052-d3359fa6b53c fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:158e0a94-64fb-4555-afa0-90109713db91 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:158e0a94-64fb-4555-afa0-90109713db91 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:e1986567-8367-44cd-9bfa-e5c20e9e1460 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:e1986567-8367-44cd-9bfa-e5c20e9e1460 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:be2be8fa-4a03-4c1e-b8d7-85d702cf42f6 fix message:Collider params updated
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:be2be8fa-4a03-4c1e-b8d7-85d702cf42f6 fix message:Collider params updated
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:b93d8187-0ae2-4971-be9c-7839721aeece fix message:Collider params updated
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:b93d8187-0ae2-4971-be9c-7839721aeece fix message:Collider params updated
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:c5021df7-1750-44ff-ae44-137022a8bdac fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:c5021df7-1750-44ff-ae44-137022a8bdac fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:794c2ad7-29fa-4faf-8bcf-649c8925444a fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:794c2ad7-29fa-4faf-8bcf-649c8925444a fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:5beb21e5-df5f-4db0-b607-202cb7a62ecf fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:5beb21e5-df5f-4db0-b607-202cb7a62ecf fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:57b4786d-ee61-4c7f-b6ef-94467e39a3cf fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:57b4786d-ee61-4c7f-b6ef-94467e39a3cf fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:ce2a9b2d-260a-4eb4-b0b1-239a10eab0cc fix message:Collider params updated
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:ce2a9b2d-260a-4eb4-b0b1-239a10eab0cc fix message:Collider params updated
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:bf2a6323-087e-4d49-a160-ea86b8295ac0 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:bf2a6323-087e-4d49-a160-ea86b8295ac0 fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:76582ea6-095f-494d-83b8-c9335ba3f14f fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:76582ea6-095f-494d-83b8-c9335ba3f14f fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:b593e2ff-9764-4bbe-9f8f-e05781071e7b fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.157 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarker Id:b593e2ff-9764-4bbe-9f8f-e05781071e7b fix message:Infiltration marker:Old Station params:House
    2025-08-09 15:06:21.357 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarkers fixes:20
    2025-08-09 15:06:21.357 +08:00|0.16.1.3.35392|Error|maperrors|SpawnPointMarkers fixes:20
    2025-08-09 15:06:21.408 +08:00|0.16.1.3.35392|Error|Default|[Transit] Flag:None, RaidId:6896f36bc9dfec307c035490, Count:0, Locations:Woods ->  
    2025-08-09 15:06:40.124 +08:00|0.16.1.3.35392|Error|Default|container_woods_design_stuff_00262 is missing
    2025-08-09 15:07:38.827 +08:00|0.16.1.3.35392|Error|Default|Using DEBUG stub object KojaniyTargetLoot CREATE LOOT OBJECT WITH ID:Lootable_kojaniy  
    2025-08-09 15:10:24.433 +08:00|0.16.1.3.35392|Error|Default|GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.

    2025-08-09 15:10:28.015 +08:00|0.16.1.3.35392|Error|Default|GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.

    2025-08-09 15:18:24.568 +08:00|0.16.1.3.35392|Error|Default|Item deserialization error: Could not find free space in grid main in item air_drop_weapon (id: 6896f640c9dfec307c0470ba) for item weapon_fn_mk17_762x51_fde (id: 6896f640c9dfec307c047078)
    2025-08-09 15:18:24.568 +08:00|0.16.1.3.35392|Error|Default|Item deserialization error: Could not find free space in grid main in item air_drop_weapon (id: 6896f640c9dfec307c0470ba) for item weapon_sag_ak545_545x39 (id: 6896f640c9dfec307c04708f)
    2025-08-09 15:18:24.568 +08:00|0.16.1.3.35392|Error|Default|Item deserialization error: Could not find free space in grid main in item air_drop_weapon (id: 6896f640c9dfec307c0470ba) for item weapon_rifle_dynamics_704_762x39 (id: 6896f640c9dfec307c04709a)
    2025-08-09 15:21:31.219 +08:00|0.16.1.3.35392|Error|Default|error null take to hands
    2025-08-09 15:21:32.481 +08:00|0.16.1.3.35392|Error|inventory|[6896f38ac9dfec307c03b987|Corpse|Profile][46437][Corpse] 6896f38ac9dfec307c03b987 – No parent inventory GEventArgs13 activity from item:item survival_first_aid_rollup_kit (id: 6896f38ac9dfec307c03b972)
    2025-08-09 15:21:33.254 +08:00|0.16.1.3.35392|Error|Default|
    EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
     at BotWeaponManager.UpdateHandsController (IHandsController handsController, System.Boolean& allFine) [0x0002f] in <13b3da31885d4b8d827d4190298e367f>:0
     at BotWeaponSelector.OnWeaponTaken (Comfort.Common.Result`1[T] x) [0x00024] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player.smethod_1[T] (Comfort.Common.Result`1[T] result, Comfort.Common.Callback`1[T] callback) [0x0001c] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+Class1225.method_0 (Comfort.Common.Result`1[T] result) [0x00000] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+Process`2[TController,TResult].Complete () [0x00022] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+Process`2+Class1196[T,U].method_0 () [0x000c4] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+Class1212.method_0 () [0x0001b] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+FirearmController+Class1122.method_0 () [0x00000] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+FirearmController+GClass1824.WeaponAppeared () [0x000cd] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+FirearmController.method_32 () [0x00006] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+FirearmController.IEventsConsumerOnWeapIn () [0x00000] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+AbstractHandsController.GInterface27.OnWeapIn () [0x00000] in <13b3da31885d4b8d827d4190298e367f>:0
     at GClass734.smethod_37 (System.Collections.Generic.List`1[T] eventsConsumers, AnimationEventSystem.AnimationEventParameter parameter) [0x00012] in <13b3da31885d4b8d827d4190298e367f>:0
     at GClass734.AnimatorEventHandler (System.Collections.Generic.List`1[T] eventsConsumers, System.Int32 functionNameHash, AnimationEventSystem.AnimationEventParameter parameter) [0x00011] in <13b3da31885d4b8d827d4190298e367f>:0
     at ObjectInHandsAnimator.AnimatorEventHandler (System.Int32 functionNameHash, AnimationEventSystem.AnimationEventParameter parameter) [0x00000] in <13b3da31885d4b8d827d4190298e367f>:0
     at AnimationEventSystem.AnimationEventsEmitter.method_2 (System.String functionName, System.Int32 functionNameHash, AnimationEventSystem.AnimationEventParameter parameter, System.Int32 stateShortNameHash) [0x00017] in <13b3da31885d4b8d827d4190298e367f>:0
     at AnimationEventSystem.AnimationEventsEmitter.method_3 (AnimationEventSystem.AnimationEvent event, IAnimator animator, AnimatorStateInfoWrapper& stateInfo, System.Single normalizedTime) [0x00029] in <13b3da31885d4b8d827d4190298e367f>:0
     at AnimationEventSystem.AnimationEventsEmitter.EmitEvents () [0x00046] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player+ItemHandsController.EmitEvents () [0x00006] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player.method_87 (System.Single deltaTime) [0x0000e] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player.ComplexLateUpdate (EFT.EUpdateQueue queue, System.Single deltaTime) [0x00011] in <13b3da31885d4b8d827d4190298e367f>:0
     at EFT.Player.LateUpdate () [0x001f7] in <13b3da31885d4b8d827d4190298e367f>:0
    2025-08-09 15:21:33.266 +08:00|0.16.1.3.35392|Error|Default|NullReferenceException: Object reference not set to an instance of an object
    BotWeaponManager.UpdateHandsController (IHandsController handsController, System.Boolean& allFine) (at <13b3da31885d4b8d827d4190298e367f>:0)
    BotWeaponSelector.OnWeaponTaken (Comfort.Common.Result`1[T] x) (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player.smethod_1[T] (Comfort.Common.Result`1[T] result, Comfort.Common.Callback`1[T] callback) (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+Class1225.method_0 (Comfort.Common.Result`1[T] result) (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+Process`2[TController,TResult].Complete () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+Process`2+Class1196[T,U].method_0 () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+Class1212.method_0 () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+FirearmController+Class1122.method_0 () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+FirearmController+GClass1824.WeaponAppeared () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+FirearmController.method_32 () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+FirearmController.IEventsConsumerOnWeapIn () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+AbstractHandsController.GInterface27.OnWeapIn () (at <13b3da31885d4b8d827d4190298e367f>:0)
    GClass734.smethod_37 (System.Collections.Generic.List`1[T] eventsConsumers, AnimationEventSystem.AnimationEventParameter parameter) (at <13b3da31885d4b8d827d4190298e367f>:0)
    GClass734.AnimatorEventHandler (System.Collections.Generic.List`1[T] eventsConsumers, System.Int32 functionNameHash, AnimationEventSystem.AnimationEventParameter parameter) (at <13b3da31885d4b8d827d4190298e367f>:0)
    ObjectInHandsAnimator.AnimatorEventHandler (System.Int32 functionNameHash, AnimationEventSystem.AnimationEventParameter parameter) (at <13b3da31885d4b8d827d4190298e367f>:0)
    AnimationEventSystem.AnimationEventsEmitter.method_2 (System.String functionName, System.Int32 functionNameHash, AnimationEventSystem.AnimationEventParameter parameter, System.Int32 stateShortNameHash) (at <13b3da31885d4b8d827d4190298e367f>:0)
    AnimationEventSystem.AnimationEventsEmitter.method_3 (AnimationEventSystem.AnimationEvent event, IAnimator animator, AnimatorStateInfoWrapper& stateInfo, System.Single normalizedTime) (at <13b3da31885d4b8d827d4190298e367f>:0)
    AnimationEventSystem.AnimationEventsEmitter.EmitEvents () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player+ItemHandsController.EmitEvents () (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player.method_87 (System.Single deltaTime) (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player.ComplexLateUpdate (EFT.EUpdateQueue queue, System.Single deltaTime) (at <13b3da31885d4b8d827d4190298e367f>:0)
    EFT.Player.LateUpdate () (at <13b3da31885d4b8d827d4190298e367f>:0)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    Class405:UnityEngine.ILogHandler.LogException(Exception, Object)
    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)


    Deepseek分析

    核心问题分析

    1. 耐久度异常错误

      • 关键信息:有效修复buff的耐久阈值不应为负值

      • 系统检测到-1的非法值并自动修正为63.52

      • 涉及物品ID 6891a5576f13…的”故障保护”效果

      • 可能原因:物品耐久度计算逻辑存在边界条件漏洞

    2. 反作弊系统异常

      • BattlEye环境验证失败

      • 可能导致联机功能受限

      • 建议:检查反作弊服务是否被安全软件拦截

    3. 空引用崩溃(严重)

      • 错误提示界面初始化失败

      • 武器切换动画过程中BotWeaponManager.UpdateHandsController报错

      • 两处关键堆栈跟踪:

      • 影响:极可能造成游戏闪退/卡死

      • 调试建议:重点检查武器实例化流程和动画事件回调

    4. 物品系统异常

      • 多次出现物品反序列化错误:主网格空间不足

      • 空投武器箱(air_drop_weapon)无法装入武器

      • 尸体容器父级丢失:6896f38a...尸体无父级库存

      • 关联问题手持物品null错误

    地图生成问题

    • 20+个重生点标记异常:

      • 碰撞体参数更新提示

      • “Old Station”区域的”House”渗透标记配置错误

      • 系统虽自动修复但暴露地图配置缺陷

    其他重要错误

    • 资源缺失:container_woods_design_stuff_00262物体丢失

    • GUI堆栈不平衡:GUIClip推送/弹出次数不匹配

    • 开发调试残留:使用DEBUG占位对象KojaniyTargetLoot

    解决方案建议

    开发者需优先处理:

    1. 武器系统的空引用防护(特别是动画事件回调)

    2. 物品耐久度计算的边界值校验

    3. 反作弊服务初始化流程审查

    4. 地图资源配置验证工具开发

    玩家临时应对措施:

    markdown
    1. 通过启动器【验证游戏文件完整性】2. 更新显卡驱动至最新版3. 关闭可能干扰反作弊的安全软件4. 避免在"Old Station"区域使用空投武器箱5. 向官方提交错误报告时附上此日志

    典型错误场景重现路径:

    text
    触发武器切换动画 → 缺少手部控制器实例 → 空引用崩溃
    空投武器生成 → 容器空间计算错误 → 物品加载失败

    根据错误日志分析,最可能导致游戏崩溃的核心错误是以下两个 NullReferenceException(空引用异常)

    1. 武器系统空引用崩溃(最严重)

    错误信息:

    csharp
    EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
      at BotWeaponManager.UpdateHandsController (IHandsController handsController, System.Boolean& allFine)
      at BotWeaponSelector.OnWeaponTaken (Comfort.Common.Result`1[T] x)
      ...
      at EFT.Player.LateUpdate ()

    崩溃原因:

    • 在玩家或AI(Bot)切换武器时,游戏尝试调用 UpdateHandsController 方法更新手部控制器,但 手部控制器对象未被正确实例化(为null)。

    • 此异常发生在动画事件回调中(OnWeapIn),可能是武器加载异步未完成时触发了动画事件。

    典型触发场景:
    快速切换武器/拾取武器时,因武器实例化延迟或资源加载失败,导致游戏试图操作一个未就绪的对象。


    2. UI系统空引用崩溃(次严重)

    错误信息:

    csharp
    EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
      at EFT.UI.ErrorScreen.smethod_0 (System.String source)
      at EFT.UI.ErrorScreen.Show (System.String title, System.String message...)

    崩溃原因:

    • 游戏尝试显示错误界面(如网络断开、物品加载失败等)时,UI组件未正确初始化

    • 可能与资源加载或场景切换时的UI生命周期管理有关。

  • 3.11.3

  • 文字描述

  • 游戏闪退

  • 初来乍到
    VIP1

    你是不是把某把枪拆成不可用的状态了?可能是这种枪被AI捡了

  • Alouette没有,但是我记得容器里面会生成不可用枪支,之前我记得捡到一个占用1格的762*51的武器,我没切换,把它丢背包里了,然后那个武器就一直加载转圈不能操作移动,那个格子就废了。也是在同一局的后面捡到一把74N,看起来没问题拿出来就卡手,然后后天刷屏报错,游戏掉到10帧左右,可以穿墙。
    拉黑 3小时前 电脑端回复
  • 活一天算一天 @Alouette 那很可能就是这种情况导致的了,AI大概率是不会检测武器是否能用的,只会拿来就用
    拉黑 2小时前 电脑端回复
  • 无声逃向异次元的识字卡 @Alouette 那你得考虑下这个武器是哪个出现的了
    拉黑 1小时前 电脑端回复
  • 回复

    呃...战局内改装其实已经整合在ui fixes里了,不需要额外装Cmod,也不该装这个Cmod

    回复

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