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  • 离线疑难解答 离线疑难解答 关注:1832 内容:22293
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    求助!4.0.X版本统一问题:无法进入战局

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  • 离线疑难解答
  • 圆转纯熟

    是这样的,以前3.X版本的时候都没问题,更新到4.0.X之后就进不去战局了。服务端没有爆红字黄字,客户端现象为在战局加载页面瞬间闪退,也没有任何报错。求助!4.0.X版本统一问题:无法进入战局

  • 4.0.13

  • 已配图

  • 游戏闪退

  • 圆转纯熟

    16G物理内存,24G虚拟内存,显卡为RTX4060,CPU是i9-13900HX,win11系统

  • Sadad另外……你这13900,16G内存,属实是有点……啧,弄个双16的套条不好么。等内存价格不虚高的时候提升一下吧
    拉黑 1个月前 电脑端回复
  • 回复
    自成一派
    VIP5
    热心的解答者

    .NET 9.0 Desktop Runtime (v9.0.11) 新人必装(SPT-AKI 4.0.0 BE或以上必装)

    ASP.NET Core 9.0 Runtime (v9.0.11) 新人必装(SPT-AKI 4.0.0 BE或以上必装)

    这俩玩意装了么?

    不行就用4.0.12的服务端,4.0.13毛病太多

    4.0.12服务端找不到了,可以看这里求4.0.12版本服务端压缩包-ODDBA社区

  • 风神的眼睛运行库都装了,还有4.0.12也不行,我试过
    拉黑 1个月前 电脑端回复
  • 回复

    你也没发mod啊,这种问题肯定第一反应是去纯净版看看,然后排查哪个生成池机制导致了客户端超载直接停止了加载

  • 风神的眼睛因为我就没打mod啊,甚至存档修改器都没用过
    拉黑 1个月前 电脑端回复
  • 无声逃向异次元的识字卡@风神的眼睛 那你去beplex/outlog里看看有没有读取报错
    拉黑 1个月前 手机端回复
  • 风神的眼睛4.0.13我已经清了。这是3.9.8老版本的,不知道为什么也出现了一摸一样的现象:mod打了动态地图、简单准心、MG: [Message: BepInEx] BepInEx 5.4.22.0 - EscapeFromTarkov (2024/6/17 13:44:58) [Info : BepInEx] Running under Unity v0.14.9.3062 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0] [Info : BepInEx] Loaded 1 patcher method from [spt-prepatch 3.9.8.0] [Info : BepInEx] 2 patcher plugins loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Info : BepInEx] Patching [Assembly-CSharp] with [SPT.PrePatch.SPTPrePatcher] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 7 plugins to load [Info : BepInEx] Loading [Configuration Manager 18.0.1] [Info : BepInEx] Loading [SPT.Custom 3.9.8] [Info :SPT.Custom] Loading: SPT.Custom [Info :ModulePatch] Enabled patch EasyAssetsPatch [Info :ModulePatch] Enabled patch EasyBundlePatch [Info :ModulePatch] Enabled patch BossSpawnChancePatch [Info :ModulePatch] Enabled patch BotDifficultyPatch [Info :ModulePatch] Enabled patch CoreDifficultyPatch [Info :ModulePatch] Enabled patch OfflineRaidMenuPatch [Info :ModulePatch] Enabled patch OfflineRaidSettingsMenuPatch [Info :ModulePatch] Enabled patch VersionLabelPatch [Info :ModulePatch] Enabled patch IsEnemyPatch [Info :ModulePatch] Enabled patch BotCalledDataTryCallPatch [Info :ModulePatch] Enabled patch BotOwnerDisposePatch [Info :ModulePatch] Enabled patch LocationLootCacheBustingPatch [Info :ModulePatch] Enabled patch CheckAndAddEnemyPatch [Info :ModulePatch] Enabled patch BotSelfEnemyPatch [Info :ModulePatch] Enabled patch AddEnemyToAllGroupsInBotZonePatch [Info :ModulePatch] Enabled patch AirdropPatch [Info :ModulePatch] Enabled patch AirdropFlarePatch [Info :RequestHandler] [REQUEST]: /singleplayer/bossconvert [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/bossconvert [Info :ModulePatch] Enabled patch CustomAiPatch [Info :ModulePatch] Enabled patch AddTraitorScavsPatch [Info :ModulePatch] Enabled patch ExitWhileLootingPatch [Info :ModulePatch] Enabled patch QTEPatch [Info :ModulePatch] Enabled patch PmcFirstAidPatch [Info :ModulePatch] Enabled patch SettingsLocationPatch [Info :ModulePatch] Enabled patch SetLocationIdOnRaidStartPatch [Info :ModulePatch] Enabled patch RagfairFeePatch [Info :ModulePatch] Enabled patch ScavQuestPatch [Info :ModulePatch] Enabled patch FixBrokenSpawnOnSandboxPatch [Info :ModulePatch] Enabled patch BTRControllerInitPatch [Info :ModulePatch] Enabled patch BTRPathLoadPatch [Info :ModulePatch] Enabled patch BTRActivateTraderDialogPatch [Info :ModulePatch] Enabled patch BTRInteractionPatch [Info :ModulePatch] Enabled patch BTRExtractPassengersPatch [Info :ModulePatch] Enabled patch BTRBotAttachPatch [Info :ModulePatch] Enabled patch BTRReceiveDamageInfoPatch [Info :ModulePatch] Enabled patch BTRTurretCanShootPatch [Info :ModulePatch] Enabled patch BTRTurretDefaultAimingPositionPatch [Info :ModulePatch] Enabled patch BTRIsDoorsClosedPath [Info :ModulePatch] Enabled patch BTRPatch [Info :ModulePatch] Enabled patch BTRTransferItemsPatch [Info :ModulePatch] Enabled patch BTREndRaidItemDeliveryPatch [Info :ModulePatch] Enabled patch BTRDestroyAtRaidEndPatch [Warning: HarmonyX] BTRVehicleMovementSpeedPatch: You should only patch implemented methods/constructors to avoid issues. Patch the declared method virtual void VehicleBase::Update() instead of virtual void VehicleBase::Update(). [Info :ModulePatch] Enabled patch BTRVehicleMovementSpeedPatch [Info :ModulePatch] Enabled patch BTRPathConfigMapPrefixPatch [Info :ModulePatch] Enabled patch ScavItemCheckmarkPatch [Info :ModulePatch] Enabled patch ResetTraderServicesPatch [Info :ModulePatch] Enabled patch CultistAmuletRemovalPatch [Info :ModulePatch] Enabled patch HalloweenExtractPatch [Info :ModulePatch] Enabled patch ClampRagdollPatch [Info :ModulePatch] Enabled patch DisablePvEPatch [Info :ModulePatch] Enabled patch InsurancePlaceItem [Info :ModulePatch] Enabled patch FileCachePatch [Info :ModulePatch] Enabled patch PMCSpawnParamPatch [Info :ModulePatch] Enabled patch FixBotgroupMarkofTheUnknown [Info :SPT.Custom] Completed: SPT.Custom [Info : BepInEx] Loading [DynamicMaps 0.3.4] [Warning: HarmonyX] BattleUIScreenShowPatch: You should only patch implemented methods/constructors to avoid issues. Patch the declared method void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner) instead of void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner). [Info :ModulePatch] Enabled patch BattleUIScreenShowPatch [Info :ModulePatch] Enabled patch CommonUIAwakePatch [Info :ModulePatch] Enabled patch MapScreenShowPatch [Info :ModulePatch] Enabled patch MapScreenClosePatch [Info :ModulePatch] Enabled patch GameWorldOnDestroyPatch [Info :ModulePatch] Enabled patch GameWorldUnregisterPlayerPatch [Info :ModulePatch] Enabled patch GameWorldRegisterLootItemPatch [Info :ModulePatch] Enabled patch GameWorldDestroyLootPatch [Info :ModulePatch] Enabled patch AirdropBoxOnBoxLandPatch [Info :ModulePatch] Enabled patch PlayerOnDeadPatch [Info :ModulePatch] Enabled patch PlayerInventoryThrowItemPatch [Info : BepInEx] Loading [SimpleCrosshair 1.1.3] [Warning: HarmonyX] BattleUIScreenShowPatch: You should only patch implemented methods/constructors to avoid issues. Patch the declared method void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner) instead of void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner). [Info :ModulePatch] Enabled patch BattleUIScreenShowPatch [Info :ModulePatch] Enabled patch PlayerLookPatch [Info :ModulePatch] Enabled patch GameWorldRegisterPlayerPatch [Info :ModulePatch] Enabled patch GameWorldUnregisterPlayerPatch [Info :ModulePatch] Enabled patch GesturesMenuShowPatch [Info :ModulePatch] Enabled patch GesturesMenuClosePatch [Info :ModulePatch] Enabled patch MovementContextProcessStateEnterPatch [Info : BepInEx] Loading [SPT.Core 3.9.8] [Info : SPT.Core] Loading: SPT.Core [Info :ModulePatch] Enabled patch ConsistencySinglePatch [Info :ModulePatch] Enabled patch ConsistencyMultiPatch [Info :ModulePatch] Enabled patch GameValidationPatch [Info :ModulePatch] Enabled patch BattlEyePatch [Info :ModulePatch] Enabled patch SslCertificatePatch [Info :ModulePatch] Enabled patch UnityWebRequestPatch [Info :ModulePatch] Enabled patch WebSocketPatch [Info :ModulePatch] Enabled patch TransportPrefixPatch [Info : SPT.Core] Completed: SPT.Core [Info : BepInEx] Loading [SPT.Debugging 3.9.8] [Info :SPT.Debugging] Loading: SPT.Debugging [Info :ModulePatch] Enabled patch EndRaidDebug [Info :ModulePatch] Enabled patch LoggerClassLogPatch [Info :SPT.Debugging] Completed: SPT.Debugging [Info : BepInEx] Loading [spt.Singleplayer 3.9.8] [Info :spt.Singleplayer] Loading: SPT.SinglePlayer [Info :ModulePatch] Enabled patch OfflineSaveProfilePatch [Info :ModulePatch] Enabled patch ExperienceGainPatch [Info :ModulePatch] Enabled patch ScavExperienceGainPatch [Info :ModulePatch] Enabled patch MainMenuControllerPatch [Info :ModulePatch] Enabled patch PlayerPatch [Info :ModulePatch] Enabled patch SelectLocationScreenPatch [Info :ModulePatch] Enabled patch InsuranceScreenPatch [Info :ModulePatch] Enabled patch BotTemplateLimitPatch [Info :ModulePatch] Enabled patch GetNewBotTemplatesPatch [Info :ModulePatch] Enabled patch RemoveUsedBotProfilePatch [Info :ModulePatch] Enabled patch DogtagPatch [Info :ModulePatch] Enabled patch LoadOfflineRaidScreenPatch [Info :ModulePatch] Enabled patch ScavPrefabLoadPatch [Info :ModulePatch] Enabled patch ScavProfileLoadPatch [Info :ModulePatch] Enabled patch ScavExfilPatch [Info :ModulePatch] Enabled patch ExfilPointManagerPatch [Info :ModulePatch] Enabled patch TinnitusFixPatch [Info :ModulePatch] Enabled patch MaxBotPatch [Info :ModulePatch] Enabled patch SpawnPmcPatch [Info :ModulePatch] Enabled patch PostRaidHealingPricePatch [Info :ModulePatch] Enabled patch EndByTimerPatch [Info :ModulePatch] Enabled patch InRaidQuestAvailablePatch [Info :ModulePatch] Enabled patch PostRaidHealScreenPatch [Info :ModulePatch] Enabled patch VoIPTogglerPatch [Info :ModulePatch] Enabled patch MidRaidQuestChangePatch [Info :ModulePatch] Enabled patch HealthControllerPatch [Info :ModulePatch] Enabled patch LighthouseBridgePatch [Info :ModulePatch] Enabled patch LighthouseTransmitterPatch [Info :ModulePatch] Enabled patch EmptyInfilFixPatch [Info :ModulePatch] Enabled patch SmokeGrenadeFuseSoundFixPatch [Info :ModulePatch] Enabled patch PlayerToggleSoundFixPatch [Info :ModulePatch] Enabled patch PluginErrorNotifierPatch [Info :ModulePatch] Enabled patch SpawnProcessNegativeValuePatch [Info :ModulePatch] Enabled patch InsuredItemManagerStartPatch [Info :ModulePatch] Enabled patch MapReadyButtonPatch [Info :ModulePatch] Enabled patch LabsKeycardRemovalPatch [Info :ModulePatch] Enabled patch ScavLateStartPatch [Info :ModulePatch] Enabled patch GetTraderServicesPatch [Info :ModulePatch] Enabled patch PurchaseTraderServicePatch [Info :ModulePatch] Enabled patch ScavSellAllPriceStorePatch [Info :ModulePatch] Enabled patch ScavSellAllRequestPatch [Info :ModulePatch] Enabled patch HideoutQuestIgnorePatch [Info :ModulePatch] Enabled patch LightKeeperServicesPatch [Info :ModulePatch] Enabled patch ScavEncyclopediaPatch [Info :ModulePatch] Enabled patch ScavRepAdjustmentPatch [Info :ModulePatch] Enabled patch AmmoUsedCounterPatch [Info :ModulePatch] Enabled patch ArmorDamageCounterPatch [Info :ModulePatch] Enabled patch FixAchievementsPatch [Info :spt.Singleplayer] Completed: SPT.SinglePlayer [Message: BepInEx] Chainloader startup complete [Info :RequestHandler] [REQUEST]: /singleplayer/settings/version [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/version [Info :RequestHandler] [REQUEST]: /singleplayer/release [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/release [Info :RequestHandler] [REQUEST]: /singleplayer/enableBSGlogging [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/enableBSGlogging [Info :RequestHandler] [REQUEST]: /singleplayer/bundles [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/bundles [Info :RequestHandler] [REQUEST]: /singleplayer/settings/version [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/version [Info :ModulePatch] Server version: SPT 3.9.8 - a0c79a [Info :DynamicMaps] Trying to attach to MapScreen [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Customs_TarkovDev\Customs_TarkovDev.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Customs (TarkovDev) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Factory_TarkovDev\Factory_TarkovDev.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Factory (TarkovDev) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\GroundZero_TarkovDev\GroundZero_TarkovDev.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Ground Zero (TarkovDev) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Interchange_TarkovDev\Interchange_TarkovDev.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Interchange (TarkovDev) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Labs_TarkovDev\Labs_TarkovDev.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Labs (TarkovDev) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Lighthouse_TarkovData\Lighthouse_TarkovData.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Lighthouse (TarkovData) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Reserve_TarkovData\Reserve_TarkovData.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Reserve (TarkovData) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Shoreline_TarkovData\Shoreline_TarkovData.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Shoreline (TarkovData) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Streets_TarkovData\Streets_TarkovData.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Streets of Tarkov (TarkovData) [Info :DynamicMaps] Trying to load MapDef from path: D:\EFT\BepInEx\plugins\DynamicMaps\Maps\Woods_TarkovData\Woods_TarkovData.jsonc [Info :DynamicMaps] Loaded MapDef with display name: Woods (TarkovData) [Info :DynamicMaps] Precaching sprite: Maps/Customs_TarkovDev/Layers/customs_level_-1.png [Info :DynamicMaps] Precaching sprite: Maps/Customs_TarkovDev/Layers/customs_level_0.png [Info :DynamicMaps] Precaching sprite: Maps/Customs_TarkovDev/Layers/customs_level_1.png [Info :DynamicMaps] Precaching sprite: Maps/Customs_TarkovDev/Layers/customs_level_2.png [Info :DynamicMaps] Precaching sprite: Maps/Factory_TarkovDev/Layers/factory_layer_-1.png [Info :DynamicMaps] Precaching sprite: Maps/Factory_TarkovDev/Layers/factory_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/Factory_TarkovDev/Layers/factory_layer_1.png [Info :DynamicMaps] Precaching sprite: Maps/Factory_TarkovDev/Layers/factory_layer_2.png [Info :DynamicMaps] Precaching sprite: Maps/GroundZero_TarkovDev/Layers/ground_zero_layer_-1.png [Info :DynamicMaps] Precaching sprite: Maps/GroundZero_TarkovDev/Layers/ground_zero_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/GroundZero_TarkovDev/Layers/ground_zero_layer_1.png [Info :DynamicMaps] Precaching sprite: Maps/GroundZero_TarkovDev/Layers/ground_zero_layer_2.png [Info :DynamicMaps] Precaching sprite: Maps/Interchange_TarkovDev/Layers/interchange_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/Interchange_TarkovDev/Layers/interchange_layer_1.png [Info :DynamicMaps] Precaching sprite: Maps/Interchange_TarkovDev/Layers/interchange_layer_2.png [Info :DynamicMaps] Precaching sprite: Maps/Labs_TarkovDev/Layers/labs_layer_-1.png [Info :DynamicMaps] Precaching sprite: Maps/Labs_TarkovDev/Layers/labs_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/Labs_TarkovDev/Layers/labs_layer_1.png [Info :DynamicMaps] Precaching sprite: Maps/Lighthouse_TarkovData/Layers/lighthouse_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/Reserve_TarkovData/Layers/reserve_layer_-1.png [Info :DynamicMaps] Precaching sprite: Maps/Reserve_TarkovData/Layers/reserve_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/Shoreline_TarkovData/Layers/shoreline_layer_-1.png [Info :DynamicMaps] Precaching sprite: Maps/Shoreline_TarkovData/Layers/shoreline_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/Shoreline_TarkovData/Layers/shoreline_layer_1.png [Info :DynamicMaps] Precaching sprite: Maps/Shoreline_TarkovData/Layers/shoreline_layer_2.png [Info :DynamicMaps] Precaching sprite: Maps/Streets_TarkovData/Layers/streets_layer_-1.png [Info :DynamicMaps] Precaching sprite: Maps/Streets_TarkovData/Layers/streets_layer_0.png [Info :DynamicMaps] Precaching sprite: Maps/Streets_TarkovData/Layers/streets_layer_1.png [Info :DynamicMaps] Precaching sprite: Maps/Streets_TarkovData/Layers/streets_layer_2.png [Info :DynamicMaps] Precaching sprite: Maps/Streets_TarkovData/Layers/streets_layer_3.png [Info :DynamicMaps] Precaching sprite: Maps/Streets_TarkovData/Layers/streets_layer_4.png [Info :DynamicMaps] Precaching sprite: Maps/Woods_TarkovData/Layers/woods_layer_0.png [Info :RequestHandler] [REQUEST]: /singleplayer/log [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/log [Info :RequestHandler] [REQUEST]: /singleplayer/log [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/log [Info :RequestHandler] [REQUEST]: /singleplayer/log [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/log [Info :RequestHandler] [REQUEST]: /singleplayer/log [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/log [Warning: SPT.Core] Validation failed [Info :RequestHandler] [REQUEST]: /player/health/sync [Info :RequestHandler] [REQUEST SUCCESSFUL] /player/health/sync [Info :RequestHandler] [REQUEST]: /singleplayer/settings/raid/menu [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/raid/menu [Info :RequestHandler] [REQUEST]: /singleplayer/settings/getRaidTime [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/getRaidTime [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/difficulties [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/difficulties [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/difficulty/core/core [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/difficulty/core/core [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/maxCap/RezervBase [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/maxCap/RezervBase [Warning:ModulePatch] Set max bot cap to: 20 [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/assault [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/assault [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/pmcBot [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/pmcBot [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/bossGluhar [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/bossGluhar [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/followerGluharAssault [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/followerGluharAssault [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/followerGluharSecurity [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/followerGluharSecurity [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/followerGluharScout [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/followerGluharScout [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/pmcBEAR [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/pmcBEAR [Info :RequestHandler] [REQUEST]: /singleplayer/settings/bot/limit/pmcUSEC [Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/settings/bot/limit/pmcUSEC
    拉黑 1个月前 电脑端回复
  • 风神的眼睛[Warning: HarmonyX] BTRVehicleMovementSpeedPatch: You should only patch implemented methods/constructors to avoid issues. Patch the declared method virtual void VehicleBase::Update() instead of virtual void VehicleBase::Update(). [Warning: HarmonyX] BattleUIScreenShowPatch: You should only patch implemented methods/constructors to avoid issues. Patch the declared method void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner) instead of void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner). [Warning: HarmonyX] BattleUIScreenShowPatch: You should only patch implemented methods/constructors to avoid issues. Patch the declared method void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner) instead of void EFT.UI.BattleUIScreen::Show(EFT.GamePlayerOwner owner). [Warning: SPT.Core] Validation failed [Warning:ModulePatch] Set max bot cap to: 20
    拉黑 1个月前 电脑端回复
  • 风神的眼睛啊,我知道为什么了,前段时间觉得电脑里垃圾太多洗了一遍机子,之后用没下第三方压缩包软件,用文件资源管理器解压的,然后咱们的服务端是.7z格式的压缩包,文件资源管理器解压时会有文件损坏。。。
    拉黑 1个月前 电脑端回复
  • 回复
    自成一派

    虚拟内存加到50g就差不多了

  • 风神的眼睛48/72试了,不行。而且任务管理器里物理内存也刚跑到13个G
    拉黑 1个月前 电脑端回复
  • 回复
    略有小成

    是不是还用着3.0的存档?这俩版本不互通

  • 风神的眼睛不是,新建的存档,
    拉黑 1个月前 电脑端回复
  • 回复
    初来乍到

    你解决了吗,我也碰到这种情况了,我还是32g的内存


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    离线疑难解答
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