本文所有《物品名称:》皆为EFT>SPT_Data>Server>database>locales>global>ch.json文件内物品名称
藏身处能源物品增加耐久
“MaxResource”: 999,//最大耐久
不要超过这个数,不然放在藏身处的话,使用时间会变负数,没法用
修改文件路径EFT>SPT_Data>Server>database>templates>items.json
滤水器和FP-100过滤吸收器不知道为什么,放进藏身处使用的话,会自动变成原本的数值,别改了。
物品代码:
“5d1b36a186f7742523398433”: {
“_id”: “5d1b36a186f7742523398433”,
“_name”: “item_barter_flam_gasoline”,
物品名称:
“5d1b36a186f7742523398433 Name”: “金属燃料桶”,
“5d1b36a186f7742523398433 ShortName”: “金属桶”,
“5d1b36a186f7742523398433 Description”: “为易燃液体材料设计的金属燃料桶。”,

狙全威力弹增加曳光
“Tracer”: true, //是否增加曳光
“TracerColor”: “tracerRed”,//红Red黄Yellow绿Green,很红tracerRed很黄tracerYellow很绿tracerGreen
“TracerDistance”: 0.2, //曳光距离,最高0.2,直接填0.2就行
修改文件路径EFT>SPT_Data>Server>database>templates>items.json
物品代码:
“5efb0c1bd79ff02a1f5e68d9”: {
“_id”: “5efb0c1bd79ff02a1f5e68d9”,
“_name”: “patron_762x51_m993”,
物品名称:
“5efb0c1bd79ff02a1f5e68d9 Name”: “7.62×51 毫米 M993”,
“5efb0c1bd79ff02a1f5e68d9 ShortName”: “M993”,
“5efb0c1bd79ff02a1f5e68d9 Description”: “7.62×51毫米的 M993 标准军用穿甲弹。”,

物品代码:
“5e023d48186a883be655e551”: {
“_id”: “5e023d48186a883be655e551”,
“_name”: “patron_762x54r_7n37”,
物品名称:
“5e023d48186a883be655e551 Name”: “7.62x54R 7N37”,
“5e023d48186a883be655e551 ShortName”: “7N37”,
“5e023d48186a883be655e551 Description”: “7.62x54R 7N37穿甲狙击步枪弹药。”,

物品代码:
“5fc382a9d724d907e2077dab”: {
“_id”: “5fc382a9d724d907e2077dab”,
“_name”: “patron_86x70_lapua_ap”,
物品名称:
“5fc382a9d724d907e2077dab Name”: “.338 Lapua Magnum AP”,
“5fc382a9d724d907e2077dab ShortName”: “AP”,
“5fc382a9d724d907e2077dab Description”: “.338 Lapua Magnum AP弹,带有239格令穿甲弹头。”,

物品代码:
“5fc382b6d6fa9c00c571bbc3”: {
“_id”: “5fc382b6d6fa9c00c571bbc3”,
“_name”: “patron_86x70_lapua_tac_x”,
物品名称:
“5fc382b6d6fa9c00c571bbc3 Name”: “.338 Lapua Magnum TAC-X”,
“5fc382b6d6fa9c00c571bbc3 ShortName”: “TAC-X”,
“5fc382b6d6fa9c00c571bbc3 Description”: “带有扩张弹头的 .338 Lapua Magnum TAC-X民用弹。”,

针剂修改
所有针剂使用次数都是这个代码,修改0为任意数即可
物品代码:
“5c0e530286f7747fa1419862”: {
“_id”: “5c0e530286f7747fa1419862”,
“_name”: “Propital”,
物品名称:
“5c0e530286f7747fa1419862 Name”: “Propital”,
“5c0e530286f7747fa1419862 ShortName”: “Propital”,
“5c0e530286f7747fa1419862 Description”: “军用药物。通过增加嘌呤和嘧啶碱基、RNA、功能性酶促细胞元素的生物合成来刺激再生过程。能够增加新陈代谢、健康和生命力。但是它有长期的副作用。只允许专业医师和护理人员使用。”,
globals.json文件物品名称:
“effects_damage”: { //移除脑震荡状态
“Contusion”: {
“delay”: 0,
“duration”: 350,
“fadeOut”: 0
},
“Pain”: { //移除疼痛状态
“delay”: 0, //延迟x秒
“duration”: 350,//持续时间x秒
“fadeOut”: 5 //我不知道这个咋翻译
}
},
“effects_health”: [],
“hpResourceRate”: 0,
“medEffectType”: “duringUse”,
“medUseTime”: 2 //使用时间,别瞎改
修改文件路径EFT>SPT_Data>Server>database>templates>items.json
{
“AbsoluteValue”: true, //不知道,嘻嘻
“BuffType”: “HealthRate”, //生命恢复,健康类词条在这
“Chance”: 1, //几率,1就是100%,0.25就是25%
“Delay”: 1, //延迟x秒
“Duration”: 300, //持续时间x秒
“SkillName”: “”, //技能类词条在这
“Value”: 100 //+100点血,这里是加成具体数值
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”, //如果这条是技能加成,这里必须要写SkillRate,在下面填写技能名称
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“SkillName”: “Metabolism”, //代谢,在这里写技能名
“Value”: 20
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“SkillName”: “Health”, //健康
“Value”: 20
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“SkillName”: “Vitality”, //活力
“Value”: 20
},
{
“AbsoluteValue”: true,
“BuffType”: “HandsTremor”, //双手颤栗
“Chance”: 1,
“Delay”: 270,
“Duration”: 10,
“SkillName”: “”,
“Value”: 0
},
{
“AbsoluteValue”: true,
“BuffType”: “QuantumTunnelling”,//管视效应
“Chance”: 1,
“Delay”: 260,
“Duration”: 10,
“SkillName”: “”,
“Value”: 0
},
{
“AbsoluteValue”: true,
“BuffType”: “EnergyRate”, //能量恢复
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“SkillName”: “”,
“Value”: 1
},
{
“AbsoluteValue”: true,
“BuffType”: “HydrationRate”, //水分恢复
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“SkillName”: “”,
“Value”: 1
}
修改文件路径EFT>SPT_Data>Server>database>globals.json
修改结果如图

绿针
物品代码:
“5c0e534186f7747fa1419867”: {
“_id”: “5c0e534186f7747fa1419867”,
“_name”: “eTG_change”,
物品名称:
“5c0e534186f7747fa1419867 Name”: “eTG-change再生兴奋剂注射器”,
“5c0e534186f7747fa1419867 ShortName”: “eTG-c”,
“5c0e534186f7747fa1419867 Description”: “强大的再生过程促进剂。用于伤员受伤后或重伤员运输过程中的快速恢复,只允许专业医师和护理人员使用。有强副作用。”,
globals.json文件物品名称:
“effects_damage”: { //移除脑震荡状态
“Contusion”: {
“delay”: 0,
“duration”: 0,
“fadeOut”: 0
}
},
修改文件路径EFT>SPT_Data>Server>database>templates>items.json
“BuffseTGchange”: [
{
“AbsoluteValue”: true,
“BuffType”: “HealthRate”,//生命恢复
“Chance”: 1,
“Delay”: 1,
“Duration”: 60,
“SkillName”: “”,
“Value”: 6500
},
{
“AbsoluteValue”: true,
“BuffType”: “EnergyRate”,//能量恢复
“Chance”: 1,
“Delay”: 1,
“Duration”: 100,
“SkillName”: “”,
“Value”: 1
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 90,
“SkillName”: “Metabolism”,//代谢
“Value”: 20
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 90,
“SkillName”: “Immunity”,//免疫
“Value”: 20
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 0,
“Duration”: 10,
“SkillName”: “Endurance”,//耐力
“Value”: 5
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 0,
“Duration”: 10,
“SkillName”: “Health”,//健康
“Value”: 5
}
]
修改文件路径EFT>SPT_Data>Server>database>globals.json
修改结果如图

曲马多
物品代码:
“637b620db7afa97bfc3d7009”: {
“_id”: “637b620db7afa97bfc3d7009”,
“_name”: “Trimadol”,
物品名称:
“637b620db7afa97bfc3d7009 Name”: “曲马多注射器”,
“637b620db7afa97bfc3d7009 ShortName”: “曲马多”,
“637b620db7afa97bfc3d7009 Description”: “一种为特种部队行动人员提供的阿片类镇痛剂。它能够促进中枢和脊柱神经细胞中钾离子和钙离子通道的开放,引起细胞膜超极化,并抑制疼痛感。除了阵痛效果,它还能提高战斗能力。药效过后,过量的药物会让机体疲劳。”,
globals.json文件物品名称:
“effects_damage”: {//移除脑震荡状态
“Contusion”: {
“delay”: 0,
“duration”: 180,
“fadeOut”: 0
},
“Pain”: { //移除疼痛状态
“delay”: 0,
“duration”: 180,
“fadeOut”: 5
}
},
修改文件路径EFT>SPT_Data>Server>database>templates>items.json
“Buffs_Trimadol”: [
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “Endurance”, //耐力
“Value”: 100
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “Strength”, //力量
“Value”: 100
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “Attention”, //专注
“Value”: 10
},
{
“AbsoluteValue”: true,
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “StressResistance”, //抗压
“Value”: 10
},
{
“AbsoluteValue”: true,
“BuffType”: “MaxStamina”, //最大耐力
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “”,
“Value”: 100
},
{
“AbsoluteValue”: true,
“BuffType”: “StaminaRate”, //耐力恢复
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “”,
“Value”: 30
},
{
“AbsoluteValue”: true,
“BuffType”: “EnergyRate”, //能量恢复
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “”,
“Value”: 0.5
},
{
“AbsoluteValue”: true,
“BuffType”: “HydrationRate”, //水分恢复
“Chance”: 1,
“Delay”: 1,
“Duration”: 180,
“SkillName”: “”,
“Value”: 0.5
}
],
修改文件路径
EFT>SPT_Data>Server>database>globals.json
修改结果如图

镇内也有好帖https://sns.oddba.cn/121384.html
榴弹 (打不过就开炸,嘻嘻)
物品代码:
“5ede474b0c226a66f5402622”: {
“_id”: “5ede474b0c226a66f5402622”,
“_name”: “patron_40x46_m381”,
物品名称:
“5ede474b0c226a66f5402622 Name”: “40×46毫米 M381(HE)”,
“5ede474b0c226a66f5402622 ShortName”: ” M381″,
“5ede474b0c226a66f5402622 Description”: “40毫米弹带有瞬发引信破片榴弹弹头,出膛后2-3米解除保险。”,
“InitialSpeed”: 100, //初速
“FragmentsCount”: 1000, //碎片数量,就像手雷的碎片
“ProjectileCount”: 20, //弹头数,约等于霰弹
“Tracer”: true, //开启曳光
“TracerColor”: “tracerGreen”,//红Red黄Yellow绿Green,很红tracerRed很黄tracerYellow很绿tracerGreen
“TracerDistance”: 0.2,
更多参考站内https://sns.oddba.cn/59236.html?t=0我就是按这个帖子改的数值
解锁跳蚤购买物品
“CanRequireOnRagfair”: false,
“CanSellOnRagfair”: false,
替换为
“CanRequireOnRagfair”: true,
“CanSellOnRagfair”: true,
钱
修改文件路径EFT>SPT_Data>Server>database>globals.json
卢布
{
“_id”: “676f9d34010016df44f128d1”,
“_tpl”: “5449016a4bdc2d6f028b456f”,//这个是卢布代码
“parentId”: “1228144451355389165723e9”,
“slotId”: “main”,
“location”: {
“x”: 0,
“y”: 14,
“r”: “Horizontal”
},
“upd”: {
“StackObjectsCount”: 500000000,//这个是一摞的数据,不要超过一摞可堆叠上限
“PinLockState”: “Pinned”
}
},
美金
{
“_id”: “676f9a012e9d1b4c2803832d”,
“_tpl”: “5696686a4bdc2da3298b456a”,//这个是美金代码
“parentId”: “1228144451355389165723e9”,
“slotId”: “main”,
“location”: {
“x”: 0,
“y”: 13,
“r”: “Horizontal”
},
“upd”: {
“StackObjectsCount”: 499759199,//同上
“PinLockState”: “Pinned”
}
},
欧元
{
“_id”: “676f9a012e9d1b4c28038342”,
“_tpl”: “569668774bdc2da2298b4568”,//这个是欧元代码
“parentId”: “1228144451355389165723e9”,
“slotId”: “main”,
“location”: {
“x”: 0,
“y”: 15,
“r”: “Horizontal”
},
“upd”: {
“StackObjectsCount”: 499857749,//同上
“PinLockState”: “Pinned”
}
},
修改一摞上限在EFT>SPT_Data>Server>database>templates>items.json这个文件
“5696686a4bdc2da3298b456a”: {//美金
“_id”: “5696686a4bdc2da3298b456a”,
“_name”: “Доллары”,
“5449016a4bdc2d6f028b456f”: {//卢布
“_id”: “5449016a4bdc2d6f028b456f”,
“_name”: “Рубли”,
“569668774bdc2da2298b4568”: {//欧元
“_id”: “569668774bdc2da2298b4568”,
“_name”: “Евро”,
里面的
“StackMaxSize”: 500000000,
这一条,直接改成五亿
其他修改项我用的这三个,肯定够用。
MG-Mod
SPT-AKI Profile Editor
SPT-Profile-Net-Editor
mod,只找到这些,剩下的名字太奇怪搜不到
Dynamic maps 动态地图
SAIN
AI死亡卡顿修复原地址性能改进 – SPT Mods Workshop
秒搜https://sns.oddba.cn/151102.html
这个mod可以让你的视角直接飞出来,很好用,但是不要下载站内的汉化,因为汉化是老版本,原作者已更新https://hub.sp-tarkov.com/files/file/279-freecam/
还有CXW https://hub.sp-tarkov.com/files/file/2010-cwx-megamod/
清除垃圾mod https://hub.sp-tarkov.com/files/file/1785-de-clutterer-updated-by-cj/#overview
好像也是清垃圾的 DrakiaXYZ-Waypoints
FP-100过滤吸收器调了没用,显示可能是你修改的值,但实际还是100的耐久
感谢分享,我只觉得楼主很帅